Not directly related but quite adjacent. It seems like Valve has become tired of waiting for protocols to be merged so they can implement them in gamescope. I wonder if this will set the wheels rolling a bit faster when it comes to protocol discussions.
It’s quite absurd how for example, a window icon protocol has been in the works for 9 months! Seems like the developers are aiming for perfection instead of near perfection, but this slows down things too much.
One wonders if we will reach a time where when a protocol is finished it won’t even be worth implementing since everyone else has moved on to something else(their own implementation, creating fragmentation). This is not a case of lack of contributors, I don’t want people to think I’m an ingrate. I’m thankful for all the work done but it’s simply the culture of the project.