all tools have a reset button to move all the controls to their default
and/or last saved position
improved compatibility with external editors (support for exporting in 32-bit float TIFF format, setting the output directory, and bypassing the output profile)
deprecated the “scale” parameter in the texture boost tool, replaced with an “iterations” parameter
the location bar in the file browser now supports auto-completion of directory names
Binary packages should follow in a day or two. Thanks to all the people who helped with translations, packages, feature suggestions, bug reports, and patches!
Due to nature of deb packages and Launchpad build process I had to tweak ReleaseInfo.cmake file manually. This is the only difference against original sources.
while waiting for the automated build packages (@Carmelo_DrRaw, am I right in assuming that this should require no manual intervention? I did push to the releases branch as instructed), I’ve uploaded a win64 installer, so windows users not comfortable with compilers can try this out. (this is a generic build, if you have a recent machine, the builds of @gaaned92 are recommended)
I have finished setting up the automated builds, and just included also the releases branch. However, the builds still need some proofing from windows users, to make sure that all is OK.
@HIRAM is the mac guy, so I hope he will chime in. There are instructions on how to build rawtherapee on rawpedia, with a bit of luck they might work for ART too.
Sorry Alberto for the delay as it’s a friend who said me that he used the AppImage on MacOs. So, I had to get more precise information : it launches, all seems to work including exporting, but the masks crash ART