I’ve had a couple of quite heavily processed exports when using the negadoctor module with large blocky artifacts, in case it’s useful to know. Only appears sporadically and it’s not persistent.
In this example, I can see the tile in the darktable but not in the exported jpeg, previous examples it’s been the other way around. The tile artifact appears when I use both profiled noise reduction and highlight reconstruction in this example. Can you be more specific on generating the debug log? I see the terminal command but do I need to specify Darktable or something. Thanks
Tiling happens at runtime for every module that doesn’t fit into memory with all module specific requirements. The requirements while exporting depend on settings especially the “high quality resampling” , memory requirements for darkroom are different.
So to analyse what might introduce the artefacts you should call dt from a terminal like darktable -d pipe -d opencl -d tiling