Bird of prey in bright sky

Hello,

I have troubles getting the most out of a series of photos of common buzzards gliding over me.

I wish I succeeded at creating more accutance but I guess that’s more of a capture problem. Though I’d be interested if you have any tips in this area.

I struggle to know what is needed is this common scenario (bird on a bright sky) to bring the most out of an image and to make the bird pop. I always go with trials and errors, without any methodology. I’m curious to know if anyone have a working approach for these?

Here is a basic version with Filmic as I feel it yields the most natural sky:

20260809_0038.NEF (26.3 MB)

This file is licensed Creative Commons, By-Attribution, Share-Alike.

Nice Play!

Used WB=as shot, bit extra denoising, 3EV+ exposure, bit of ToneEq, no CC, ContrEq masked at 33%to sharpen, 2x Sharpen masked, bit of LocContr, and ColorBalRgb to enhance and warmen. No Tonemapper. Frame=standard

Hope you like it.


20260809_0038.NEF.xmp (40.1 KB)

1 Like

Here is my attempt with DT using AgX as tone mapper. I might have over darkened the blue sky. I prefer the edit by @Jetze
20260809_0038.NEF.xmp (21.0 KB)

2 Likes

This is another attempt using base curve fusion in DT. I find this base curve fusion sometimes helpful with bird shots against the sky.
20260809_0038.NEF.xmp (17.7 KB)

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I didn’t use a tone mapper. I tried various settings in FilmicRGB, but all of them made very little difference, so I just left it out.


20260809_0038.NEF.xmp (6.7 KB)

3 Likes

To me, the AgX edit looks more natural: it’s obvious that feathers shine through, and there is no impression of a phantom light source on the ground. In the base-curve edit, there is also a yellow-green cast.


20260809_0038.NEF.xmp (15,0 KB)

4 Likes

I had a similar process with some birds in flight recently. Fine details with a DorS preset, highpass+multiply, tone curve or AgX, chromatic aberrations, not much else.
My colour calibration channel mixer instance seems to have put fringing around the bird. And I have a masked CC instance to remove green from the feathers.


20260809_0038.NEF.xmp (18.3 KB)

3 Likes

At the moment I do start processing without tonemapper, only turn it on when needed. I often find the colors nicer without.

2 Likes

RT and GIMP

2 Likes

Here is another attempt using base curve fusion to show that the shadow brightness can be controlled by reducing the exposure shift. I personally prefer my previous attempt, but that is personal taste or lack of it.
20260809_0038.NEF.xmp (20.2 KB)

1 Like