Boring location, amazing light

There are no boring places if the light is right. Begin of June, I was outside with my bike and my camera, when a storm approached from the west and gave me beautiful sunbeams. Not sure if my picture and edit do justice to the light that I saw :slight_smile:

P6060047.ORF (13.4 MB)
P6060047.ORF.xmp (14.6 KB)

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This is my ‘take’: Rotated just a few tenths of a degree, cropped to bring horizon at one third, white balance targeting the clouds at the top right, more light on the foreground, contrast and sharpen.

Where are the cows when we need them ?

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P6060047.ORF.xmp (18,1 KB)

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Very nice colours! But Uli forgot to correct the ‘slope’… :slight_smile:

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I sometimes struggle with inserting nice colours. One DorS instance (and a bit of contrast equaliser) to crank the beams’ contrast up, but it’s left it a little noisy.


P6060047.ORF.xmp (20.3 KB)

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Lovely,

my take - any advice for diminishing the halo around the tree welcome.


P6060047.ORF.xmp (36.0 KB)

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Here is my take. I used tone equalizer to retain the highlights in the clouds and brighten the foreground. However, I needed to set the mask in the module to average guided filter to minimise halos.
P6060047.ORF.xmp (18.4 KB)

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I usually correct perspective things immediately. But here I found nothing irritating. And I’m still not sure if there really is something to correct. The traffic sign is nearly upright and I don’t have more hints except the “horizon” which hasn’t necessarily to be horizontal. It’s not the open sea.

So I think correcting the “slope” is more a matter of taste. On this one I like it if not isn’t too strictly horizontal.

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Use the edge refinement in your TEq instance…TE can sometimes have a small halo…if you bump that up…my default is to just bring it even with the slider above…I think that the smoothing slider…

In any case a small bump from 0 to that slider will almost always fix any of those small residual halos that can happen in the TEq with the default mask settings…

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P6060047.ORF.xmp (20.1 KB)

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Another Cinemascope crop, this. I tried to bring out the god-beams, but without (much) haloing and to keep the clouds soft.


P6060047.ORF.xmp (37.8 KB)

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I tried to put less emphasis on the light rays, but keep a bit more of the colors. And not too much drama :grin:
The history is a bit messy, I’m sorry.


P6060047.ORF.xmp (21.3 KB)

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Slightly different crops and no crop

P6060047.ORF.xmp (16.1 KB)

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20260606_1747_0047.orf.xmp (13.0 KB)

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The one-minut-edit in Darktable.

Modules used:
Monochrome
Local Contrast
Shadows and Highlights
Tone Equalizer
(and rotate, crop, framing)

Slight halo around tree included.

P6060047.ORF.xmp (11.5 KB)

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This one took some thinking to figure out a balance I liked. Not sure I really hit the note @F22 was looking for.:


P6060047.ORF.xmp (20.9 KB)

Fun play!

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P6060047.ORF.xmp (17.2 KB)

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For the fun of it


P6060047.ORF.xmp (102.1 KB)
or

P6060047_01.ORF.xmp (74.0 KB)
or

P6060047_02.ORF.xmp (83.2 KB)

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I haven’t gotten any more… (Edited with Ansel)

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