Exposure module challange (The fog and the ???)

Here’s what I have written down from @anon41087856’s guidance elsewhere:

In linear RGB, you should only use blend modes based:

  • on arithmetic operations (addition, multiplication, division, subtraction, average),
  • on maximum/minimum comparisons (screen blend mode)
  • or on channel separations (hue, color, chroma, etc. blend modes).

Mask blend modes not recommended:

  • lighten, darken, overlay, soft light, hard light, pin light and linear light.

My comment: Of course, these are recommendations for staying linear. As can be seen, when used with talent, one can obtain very interesting results.

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