Since DT 3.0, I am using exclusively the new scene referred workflow in linear RGB.
However, there are cases where I still struggle to get good results, for example in landscape images with extreme contrast where I don’t want to blow or crush any part of the image.
In fact every RAW converter has a hard time in this case.
Take the following image (Monastery of St. Benedict in Italy)
In order not to blow the monastery facade in the sunset light, while keeping a decent readability of the valley on the right in shadow, I had to fiddle a lot with Tone equalized and Filmic RBG.
For example in the latter I had to completely reduce the contrast down to 1.0.
Although the result looks quite decent to me (no visible halos !), I am not sure this the smartest way to operate is such condition, so I am curious to see what you guys suggest.
I’m only interested in using linear RBG modules for tone manipulation, but of course feel free to add Lab color manipulation modules after Filmic, I did it as well.