We just released the first release candidate for the upcoming darktable 2.0. You can grab the sources from GitHub. The preliminary release notes are as follows (copy&paste from GitHub):
when updating from the currently stable 1.6.x series, please bear in mind that your edits will be preserved during this process, but it will not be possible to downgrade from 2.0 to 1.6.x any more. be careful if you need darktable for production work!
happy 2.0~rc1 everyone
darktable has been ported to gtk-3.0
new thumbnail cache replaces mipmap cache (much improved speed, less crashiness)
added print mode
reworked screen color management (softproof, gamut check etc.)
text watermarks
color reconstruction module
raw black/white point module
delete/trash feature
addition to shadows&highlights
more proper Kelvin temperature, fine-tuning preset interpolation in WB iop
noiseprofiles are in external JSON file now
monochrome raw demosaicing (not sure whether it will stay for release, like Deflicker, but hopefully it will stay)
aspect ratios for crop&rotate can be added to conf (ae36f03)
navigating lighttable with arrow keys and space/enter
pdf export ā some changes might happen there still
brush size/hardness/opacity have key accels
the facebook login procedure is a little different now
export can upscale
we no longer drop history entries above the selected one when leaving dr or switching images
text/font/color in watermarks
image information now supports gps altitude
allow adding tone- and basecurve nodes with ctrl-click
we renamed mipmaps to thumbnails in the preferences
new āmodeā parameter in the export panel
high quality export now downsamples before watermark and frame to guarantee consistent results
lua scripts can now add UI elements to the lighttable view (buttons, sliders etcā¦)
a new repository for external lua scripts was started.
No, there is no xdg-app, and I personally will not invest any time into something like that. To me that looks too much like hyped bloat that I would rather see go away than help spread.
I was told that my answer might have been too harsh. So let me elaborate a bit: the darktable project doesnāt provide compiled binaries. We just release sources. The DMG that we host is also the work of a single individual, we are just kind enough to put it on GitHub. So, without any infrastructure to package anything we wonāt look into xdg-app either, itās just another thing the community can do if people think itās worthwhile to do (and actually do it).
[quote=āhouz, post:9, topic:485, full:trueā]
Yes, just like the PPA. It hasnāt been updated as Pascal is MIA since 2 weeks (apparently he got a PS3).
[/quote]
Just tested the release candidate. If anyone else is trying this: donāt forget to clean the cmake cache before building 2.0.
Works well. Felt faster.
The monochrome demosaicing produces weird artefacts for me Iām not sure if thatās how itās intended to work:
The monochrome demosaicing is only useful for monochrome cameras that got the CFA removed. Unfortunately we canāt reliably detect that in code (as itās a hardware hack and not reflected in EXIF data) so we canāt hide that option for normal cameras.