I’ve been studying the @carafife video on Smoothing. In this video the Area Mask is used to subtract the eyes from the Parametric mask. About 19:25 into the video. https://www.youtube.com/watch?v=SZXTLC-s1SE
However, this is what happens when I activate on the Area Mask in order to subtract from the Parametric mask
Mask created
Area mask in subtract mode to remove this shudder from mask. Everything is now subtracted.
If I select the shudder that I want to keep in add mode, then the other areas are removed from the mask. This behavior seems to be the opposite of what would be expected where I would normally select the area to be subtracted.
I’m probably missing something, but I would like to know how to achieve what the author was able to do in the way that he did it, if possible