I’ve been studying the @carafife video on Smoothing. In this video the Area Mask is used to subtract the eyes from the Parametric mask. About 19:25 into the video. https://www.youtube.com/watch?v=SZXTLC-s1SE
However, this is what happens when I activate on the Area Mask in order to subtract from the Parametric mask
Area mask in subtract mode to remove this shudder from mask. Everything is now subtracted.
If I select the shudder that I want to keep in add mode, then the other areas are removed from the mask. This behavior seems to be the opposite of what would be expected where I would normally select the area to be subtracted.
I’m probably missing something, but I would like to know how to achieve what the author was able to do in the way that he did it, if possible