Looking for an Impression of Depth

This is a very sharp street shot which, as a result, looks flat to the eye, unlike the classic landscape with distant features less saturated, less sharp and with less contrast. I am looking for various ways and means of applying an Impression of Depth to this kind of scene. Any way is of interest … masking, depth mapping, messing with DOF, fancy selections, etc.

I am providing a TIFF to download because the raw is a Foveon X3F file which is unfamiliar to most here, I guess.

SDIM0868 HS.tif (10.6 MB)

This file is licensed Creative Commons, By-Attribution, Share-Alike.

Could you supply the raw as well? I am interested in if DT will handle it.


SDIM0868 HS.tif.xmp (5.5 KB)

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Apparently, the site does not allow uploading of X3F files.

If you’re really interested, I can put one up on my site …

Not bad !!

Here it is - big file - 61 MB.

http://kronometric.org/phot/xfer/SDIM0868.X3F

To be honest I’m not sure what to do with this image.


SDIM0868 HS.tif.xmp (33.1 KB)

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Good try, though.

I was thinking of something like this, only not quite so obvious:

In this case, several feathered elliptical selections and their inverse in the GIMP.

Camera to cross-street was about 2000 ft.

You can upload a zip with the RAW file in it. I had the same problem with .cube LUT files.

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The impression of depth should come from the subject, you can’t do too much about that in post. A person at the back on the path could help, for example.

Slightly reduce exposure and increase color temperature around the back?

(done with Gimp on the “thumbnail” as a POC)

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Cropping with a slight emphasis on the poles and the path may already help.

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SDIM0868 HS.tif.xmp (29,9 KB)

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An attempt in DT 5.0.0

SDIM0868 HS.tif.xmp (6.8 KB)

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Hi Cedric, the X3F file defeated me in DT and while I could process it in Affinity and RawTherapee I didn’t feel like doing a crash course in either of those programs to edit this image so I stuck with the tif file and used my beloved DT. I wonder which program you choose to use for X3F files?

There wasn’t a lot I could do with this scene, but I attempted a vignette to make the road lighter than the rest of the image to drag the viewer’s eye into that part of the scene. I used a parametric mask to exclude the sky from the vignette effect. Some images this technique works nicely on, but I am not really happy with this edit.

Ansel Adams relit his landscapes with a lot of dodging and burning in the darkroom and that is where I get inspired to use similar techniques with DT.
SDIM0868 HS.tif.xmp (6.9 KB)

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I use Sigma Photo Pro (SPP) for X3F files - minimum adjustments, just for conversion and preset WB really. Then I export as 16-bit TIFF ProPhoto color space, usually to the GIMP.

Anything other than SPP can miss a lot of the Foveon secret sauce buried in the X3F metadata.

Thanks for the tip!

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Here’s a version in ART. I didn’t even look at things like composition, cropping, etc., since you asked about depth. ART didn’t read any metadata so who knows if the output was correct.

I may have overdone it a bit… ?


SDIM0868.X3F.arp (50.3 KB)

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Thanks - I see an impression of depth much like I envisaged.

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How does it look like this:

First with DT 5:
20250102_SDIM0868 HS.tif.xmp (9,5 KB)

Then with G’Mic 3.5: fx_blur_radial 0.62,50,50,269,1,7,0

Greetings!

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