Before the haldclut is necessary to use the unbreak input profile module with fixed parameter to not modify, the working profile must be “linear rec2020”
The usage is very easy:
It helps activate the exposure module with exposure=+1.610 EV
working profile=linear REC2020 RGB
Unbreak input profile (after the input profile) with the follow parameters
Interesting! Does this mean the 1D LUT problem from this thread and this issue has a workaround? Would be cool! Would be nice to have Cube LUTs as these are much smaller.
Thanks for sharing with DT … You can certainly “geek out” on tone mappers in art with all the added CTL tools. I have tried several of them. Even the simple ART odt which reminded me of @kofa original simple AGX can produce really nice results… OpenDRT, the one tonemapper, Michaelis Menton, aces, and a few other many with gamut control… Throw in the agx film emulations and art does offer a lot of options.
OK, thanks! Should linear REC2020 RGB be used for all 10 profiles?
Is SonyCine709.png the same as Sony’s S-Gamut3.Cine/S-Log3 to 709 LUT? What are the corresponding Sony names for SonyCine709.png, SonyLC709-typeA.png and SonyLC709.png?
For Arri_logc3.png, is the output Arri Log C3? It does not look like 709 output. There is no way to convert Log C3 to 709 in darktable, right?
For the film simulation luts the working space should be linear rec709
The haldclut output is linear rec2020, pratically the haldclut does the following things:
logarithmic base 2 shaper to linear
rec2020 primaries to arri primaries
linear to logc3
apply the cube lut
pure gamma 2.4 to linear
709 primaries to 2020 primaries
Yes, film simulation luts from Juan Melara should be applied on cineon log footage with rec709 primaries, it’s a technical limitation (the haldcluts do internally all the required conversions)
Aren’t many of these LUT’s designed for transforming video footage in log format to another space like Rec709? They are great for that purpose, but I’m struggling to understand how they would be beneficial for camera RAW image processing.
Creative (non-technical) LUTs are a different matter. I use a few of these now and then.