Here’s an old shot of mine that I recently came across again when testing the Amazon S3 bucket for uploads…
While on a walk with my family back by our home in South Florida, this view caught my eye. Florida is pretty flat overall - so instead of mountains we have clouds and sweeping views as far as the eye can see. If your eyesight was good enough and you were about 30 feet (10m) above ground you could probably see to the other side of the entire state…
Right in the middle of the state we have a huge, amazing, river of freshwater and grass called the Everglades. On a small dirt rise out into the water is where I took this shot.
If I recall correctly, I was mostly looking to turn the bramble of pointy things (sawgrass for those unaware, sucks) into an almost silhouette against the water reflecting the sky and clouds. But that’s me. Let’s see you.
I was unhappy with the left top sky being too bright with RT processing. SOOO… I did a bit of GIMPing to it. Duplicated the layer, used multiply blend mode. Then using layer mask applied it it only to sky and blurred the sky a bit using Gaussian blurr. Here is the second attempt.
How did you obtain those light burst rays in the “McGimp” version? I feel they’re a little overdone there, but I’d be interested to try a similar effect with less opacity.
The rays are a lighten-only layer of zoom effect blur filter, masked. I was worried it wasn’t strong enough to support the sun behind the tree effect, which was with the dodger in highlights mode.
I like the idea. Here is my “ancient” version… maybe it is a litte too much, but I found that you can use the watermark module in darktable to overlay the image with a texture. If the texture is a bitmap, simply embed it in a svg. The texture used here is: Old Photo Texture by Playingwithbrushes under CC BY