Gave it a whack in Darktable 3.0 RC2 and RawTherapee. I’m still learning my way around RawTherapee so don’t let me edit reflect the quality of that software. I’m barely beyond the “what’s this button do” stage.
The luminance Y setting on preserve chrominance option seemed to give the best result on the hihglights to my eye. I used the retouch module to get rid of the dust specs and that blob.
20190424_FUJ2114.raf.xmp (35.9 KB)
RawTherapee edit just for the heck of it and because I’m trying to learn it. Exported to GIMP for use of the healing tool on the spots as RawTherapee doesn’t have local editing yet.
20190424_FUJ2114.raf.pp3 (11.5 KB)
I’ve been having better luck out of RT on the highlight reconstruction side as of late but I think I prefer DT’s color reproduction. Could just be down to familiarity with the tool! Couldn’t quite squeeze the same “pop” out of the buildings in RT yet.
Edit:
Slightly better RT edit after playing some more!
20190424_FUJ2114-2.jpg.out.pp3 (11.5 KB)


