@Carmelo_DrRaw yes, RT does not (or should not) use any SVGs. We do use SVGs as the source, but generate PNGs from them and only use the PNGs in the UI. I grepped the UI source files and found no instances of an SVG being loaded.
I will try valgrind tonight. The last time I ran it, it was on an i7 quad-core and it took forever. Now I’m on a 2-core 0.9GHz…