Hi All
I have a practical question about aligning the colors in scene-referred way. I want to create a preset to do different color modifications in one package. Generally I do something like:
• AgX
• color balance rgb (now only the master tab)
• color equalizer
• color calibration
• exposure
Mostly I use color equalizer to tweak colors. However color eq cannot separate well the saturated red + skin tones, or bright sky + dark blue since they are on the same hue.
If I understand well, I have to duplicate some modules and add parametric masks to cover more complex scenarios. If I try to keep it simple and robust to get an all in one solution, I have to go one of this directions:
- Having multiple color equalizer modules with different luminance parametric masks for shadow, midtones and highlights. (or using the embedded guided filter)
- Or creating multiple color balance rgb with parametric mask on hue
In both ways I have the questions:
- How to handle overlapping to create smooth transitions in parametric masks?
- How to avoid not to change with one modules output the next modules parametric mask input?
- And overall can it cause some other unexpected behaviour if I do it in this way? Is it common to do it like this?
So to summarise, is there a proper scene referred lut-like solution? I would be happy with LUT 3D module but it seems it’s limited in 0-1 range. Or also something like the old color lookup table module, but on scene referred way.
Do you have any thoughts on this topic or a guide how do to it properly? Or am I on the wrong way
or missed something what’s already implemented in Darktable? ![]()
Thank you for all your help!![]()