Thanks Aurelien and all other DT deveolpers and contributors for your awesome work.
I came back to a lot of old edits this weekend with DT 3.2.1 and used the new linear RGB workflow. It is awesome, I was even able to recover images that I painfully discarded because I could not get where I wanted because of halos or weird effects after too much processing in the LAB workflow.
Now much of what I want can be achieved in less steps, but most importantly can be achieved.
I love the sound of using any software for dodging and burning in that linear RGB space that does the magic. If it’s Krita then Krita it is.
Actually you gave me the clue I was looking for for that.
Even if it’s not implemented in DT yet, I will start learning krita ASAP.
Any tips on where to start looking for good tutorials on it?
Thanks again!!!