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Preamble
ART is, not surprisingly, very similar to RawTherapee. Therefore there is no attempt to document every detail. For more information including meta-topics related to raw image processing in general, please see RawPedia. Bear in mind, of course, there are nonetheless numerous differences between ART and RawTherapee. This reference is a combination of (sometimes lightly edited) RawPedia content, ART user forum posts and other sources …including myself! Some attributions and / or sources are referenced, others are unknown.
Len Philpot (@lphilpot
on the ART user forum)
File Browser
Briefly, the File Browser has three primary sections - A directory / file tree pane on the left, a Filter / Inspect pane on the right and the thumbnail display pane in the center. You can hide the individual panels using the "Show/Hide the left panel " and “Show/Hide the right panel” buttons.
The folder structure revealed in the bottom of the left pane reflects the contents of the Place chosen at the top. It functions like any standard directory browser tree. Any matching image files in the selected directory will be shown as thumbnails in the center pane. Clicking the plus (+) or minus (-) buttons immediately above the Recent Folders list will add or remove, respectively, the currently selected folder from the Recent Folders list. Clicking on one of entries in this list will immediately jump to and select that directory in the tree. The tree can be sorted ascending or descending by clicking the arrow on the Folders area header bar.
Images shown as thumbnails can be ranked with ratings, selected individually or en masse for bulk operations, copied, pasted, reset, etc., etc. Right-click on a thumbnail for more options. Double-click a thumbnail to open that image in the Editor.
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By selecting / entering specific filter terms in the appropriate field(s), the thumbnail list will be limited to displaying on those images matching the specified filter terms. The Enable metadata filters checkbox must be checked for filter terms to influence thumbnail display.
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The Inspect tab is a quick way to review images at a greater detail level than simply as small thumbnails. There are buttons under the large preview window to display a split-window view of two images simultaneously, image information, histogram, focus mask, embedded preview and several quick RAW-conversion views both at fit-to-window and 100% zoom levels. Mouse over the thumbnails to the left to change the selected image in the Inspect window.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/File_Browser
Queue
Saving images from ART can be done in several ways, the two most common of which are either saving the image immediately from the Editor tab, or adding it to the batch processing queue which resides in the Queue tab.
The Queue has several settings, such as the output file format and destination. These settings take effect in all cases except when you use the “Save current image” button Save.png, select “Put to the head/tail of the processing queue” and enable the “Force saving options” checkbox. In this case, the settings seen in the “Save” window will be used, and the ones from the Queue tab ignored.
Two things are worth pointing out:
In the top-left corner of the Queue tab you will find an “On/Off” switch, and an “Auto-start” checkbox.
You can pause the queue by hitting the “On/Off” switch - ART will first finish processing the current photo.
You can remove a specific image from the queue by clicking the small “Cancel job” Cancel-small.png button in the corner of each thumbnail. You can clear the whole queue right-clicking on a thumbnail and clicking “Select all” and “Cancel job”, or by using the ^ Ctrl + a keyboard shortcut to select all thumbnails and then hitting the Delete key on the keyboard.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Queue
Editor
Exposure tab
Adjust the overall exposure level of the image with the Exposure tool.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Exposure
The Tone Equalizer provides tone control constrained to specific luminance zones. At a high level, this is a parametric tone curve that tries to preserve local contrast. There are sliders to adjust levels of blacks, shadows, midtones, highlights and whites.
There is no directly corresponding RawPedia information for this tool.
Here you can construct your own tone curves. They operate on all three R, G and B channels concurrently, so for example you can’t work on the R channel only.
The histogram displayed as the curve’s background shows you the levels of the data as it flows into the curve at that point in the processing pipeline. You will notice that it differs from the main histogram which shows you the levels of the final image, at the very end of the pipeline.
The top button on the side allows you to pick a color value by Ctrl+click on the preview. Then if desired you can adjust the curve up or down by continuing to hold the mouse button down (you can release the Ctrl key) and dragging up or down. The button immediately below allows direct edit of in / out values. You can copy, paste, save and load curves using the four buttons on the lower side of the curve.
While you are free to use only one tone curve to make your adjustments, you can gain much finer tonal control if you use two curves at once. The typical use of both curves is to lower values using the first curve, and to raise values using the second one. It is similar to creating an S curve in one of them, but you should be able to make finer adjustments by using both without entering too fast in the “danger zone” where your colors becomes unrealistic.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Exposure
For general information about the operation of curves and other widgets: http://rawpedia.rawtherapee.com/General_Comments_About_Some_Toolbox_Widgets
In the case of a very high dynamic range image (i.e., both very bright and very dark areas) it may be necessary to reduce the range between shadows and highlights. The Dynamic Range Compression tool can achieve this reduction, effectively compressing the histogram from left and right.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Dynamic_Range_Compression
The Log Tone Mapping tool provides a way to compress the dynamic range of a picture, i.e. to pull highlights and / or push shadows. It’s similar in purpose to the “dynamic range compression” tool, or to some extent to the tone equalizer.
There is no directly corresponding RawPedia information for this tool.
Detail tab
The Spot Removal tool can remove (hide, actually) image “spots” by effectively “copying and pasting” other image information over them. However, the edit can be modified and even removed prior to output, conceptually somewhat like using a raster editor’s clone tool but on a non-destructive adjustment layer.
Click the edit (pencil) button at the upper right to create, edit or remove spots.
To add a spot, Ctrl+click on a source location (i.e., what you want to “paste” over the target) then drag and release over the target location (i.e., where you want to paste it). You don’t have to keep Ctrl held down. Note this is opposite to RawTherapee where you start on the target and drag to the source.
To edit a existing spot, hover the white mark locating an edited area, making the editing geometry appear.
To move the source or destination spot, hover its center then drag it.
To remove a spot (display it first if necessary) and right-click it.
The inner circle (maximum effect area) and the “feather” circle can be resized by hovering them (the circle becomes orange) and dragging it (the circle becomes red).
When the changes are done, right click outside any spot to end the Spot editing mode, or click the edit button again.
Spot parameters can also be adjusted using the sliders in the tool panel.
Detail protection - MORE_INFO_NEEDED
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Spot_Removal
Sharpening tools do not truly sharpen images. They raise apparent sharpness by increasing acutance, i.e., the rate of change over distance for contrastive edges. When moving across adjacent pixels, an abrupt change from dark to light will appear sharper than one with more gradual midtones. But in fact it’s not actually sharper, just more locally contrastive. Care must be taken to not introduce artifacts through over “sharpening”.
The ART sharpening tool offers two basic methods: Unsharp Mask and Richardson-Lucy Deconvolution (with a custom RL Deconvolution option).
Contrast threshold - This slider allows you to control a mask that decides which areas are affected by sharpening and which are left untouched. Activate the “preview the sharpening contrast mask” button (in the toolbar above the main preview) to see this mask. Moving the slider to the right means that details will have to have higher contrast before they are sharpened. Higher Contrast Threshold values also reduce the amount of sharpening applied to noise, which tends to have lower detail contrast.
Radius - The radius defines the standard deviation (sigma) of the Gaussian blur in the image. There is an automatic setting where ART will try to automatically guess the radius that will counteract the inherent blurring from the camera. You can also choose to adjust the radius yourself, but don’t forget that you are only trying to undo the in-camera blurring. Find the right value through trial and error.
If the value is too low, there will not be enough sharpening
If it is too high, it will lead to strong haloing on the edges.
Amount - Controls the blend factor between the unsharpened image and the sharpened one.
Corner boost - Often images are softer or more blurred in the corners than in the center.
Radius increase - This slider allows you to compensate for this by increasing or decreasing the radius in these areas. Moving it to the right increases the sharpening in the outer areas and sliding it to the left will reduce the sharpening.
Latitude - This slider affects the extent of “corner boost”, and it determines how much of the image is considered to be corners. But if corner boost is zero, then it doesn’t have any effect.
The number of iterations is automatically calculated and can’t be changed by the user. To get the best out of this tool, the camera white level needs to be correct, especially if the image has sharp transitions between clipped and non-clipped highlights.
MORE_INFO_NEEDED
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Sharpening
Not everyone’s requirement for good noise reduction is the same. Some like a completely clean, smooth result while others prefer to have some grain left over to give the photo a more film-like quality. ART’s powerful Noise Reduction tool caters to all your needs - It lets you eliminate noise while retaining detail. It uses wavelets, a Fourier transform and a median filter.
However, to fully describe all its capabilities is beyond the scope of this documentation. The best way to learn is to experiment and the following guidelines will help. Also, review the RawPedia information at the link below.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Noise_Reduction
This tool suppresses salt-and-pepper noise - Sudden white and black pixels, which remind one of salt and pepper sprinkled over a photo. This is done after demosaicing. Whereas salt-and-pepper noise is typically just white or black, hot pixels can be of a pure, saturated color, while dead pixels are black. Hot and dead pixels occur for a very different reason than salt-and-pepper noise and should be handled using the Hot / Dead Pixel Filter (in the Preprocessing tool on the Raw tab), which works before demosaicing.
Threshold - This slider adjusts the threshold which must be exceeded for the suppression to be applied.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Impulse_Noise_Reduction
Colored fringes can often appear along high-contrast edges, typically due to incorrect focus, lack of true achromaticism and other optical flaws. The Defringe tool can be used to reduce, if not eliminate, most of these aberrations.
Radius - Strong chromatic edge fringes are suppressed by averaging over a neighborhood of the specified radius.
Threshold - Sets a threshold for the application of defringing.
You can use the Hue equalizer to specify which colors Defringe should target. The horizontal axis represents the range of colors, and the vertical axis the strength of fringe removal.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Defringe
Color tab
Digital images generally consist of a mixture of the three primary colors: red, green and blue. For various reasons the red, green and blue values which serve as the starting point in any raw photo development program need to be corrected before they resemble the photographed scene. One of these corrections is performed by adjusting the white balance. This helps ensure that neutral-colored (white) objects in the photographed scene still appear neutral on the photograph. Adjusting the white balance affects all colors, though it is easiest to discern whether the white balance is correct if an object you know to be of a neutral (white, gray) color looks non-neutral.
Note - The White Balance Tool should be used to properly neutralize RGB relationships, not for artistic alterations. Set white balance correctly, then if desired use other tools for deliberate color alterations, e.g., Channel Mixer, Color Equalizer, RGB Curves, etc.
Blue/Red equalizer - This allows to deviate from the normal behavior of “white balance”, via increase or decrease of the ratio between red and blue. This can be useful when shooting conditions are far from the standard illuminant, e.g. underwater, or are far from conditions where calibrations were performed, for which the color matrices in the input profile are unsuitable. Note this slider is not available when Method is set to Custom multipliers.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/White_Balance
With this tool it’s possible to adjust the level of hue intensity.
Saturation - This increases apparent hue intensity across all colors. MORE_INFO_NEEDED
Vibrance - This increases the saturation of less-saturated colors more than already-saturated colors. It more closely follows the way the human eye / brain interprets colors. MORE_INFO_NEEDED
Generally related RawPedia information (vibrance only): http://rawpedia.rawtherapee.com/Vibrance
The Channel Mixer is used for special effects, color and black-and-white alike. The Channel Mixer is divided into three sections: Red, Green and Blue. Those sections represent the three available color output channels in a RGB image. All values shown here are percentages. For each channel, the Channel Mixer makes a new channel from the specified percentages of the existing R, G, and B channels.
There are two modes of operation -
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Channel_Mixer
Use the Color Equalizer to target and change specific hue, saturation and / or luminance values wherever they occur in the image. Using the flat curve of the Color Equalizer, targeted hues can be shifted, saturation levels intensified or reduced and luminosity ranges raised or lowered. Multiple targets can be defined and adjusted. The Hue, Saturation and Luminance channels’ adjustments are independent of each other and are accessed through the H,S and L buttons at the top.
Smoothing - MORE_INFO_NEEDED
Generally related RawPedia information (see the LH, CH & HH curves): http://rawpedia.rawtherapee.com/Lab_Adjustments
RGB Curves provide the ability to apply a tone curve adjustment individually to each of the RGB channels. Pressing the top button on the side allows you to pick a color value by Ctrl+clicking on the preview. Then if desired you can adjust the curve up or down by continuing to hold the mouse button down (you can release the Ctrl key) and dragging up or down on the preview. The button immediately below allows direct edit of in / out values. You can copy, paste, save and load curves using the four buttons on the lower side of the curve.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/RGB_Curves
Operations in the L*a*b* (Luminosity, a: green-magenta and b: blue-yellow) color model can often be accomplished with fewer side-effects – such as unexpected luminance and color shifts – than if using the RGB color model. That’s because luminosity and color are handled separately in L*a*b* color.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Lab_Adjustments
Color management is the process of adjusting / presenting colors in such a way that they’re consistent and predictable, from raw file input to final output, across hardware output devices. The topic is vast and far more than can be covered here. Please refer to the RawPedia links at the end of this section as a starting point for more information. The various options of the Color Management tool are explained below.
Save Reference Image - Clicking the “Save Reference Image” button saves a linear TIFF image before the input profile is applied. This file can then be used for profiling, i.e. creating a camera input profile. You can use the open-source ArgyllCMS program to create ICC profiles, and DCamProf to create ICC or DCP profiles.
Working profiles are bundled with ART and read from the installation directory structure. Output profiles are read from the directory specified in Preferences | Color Management | Directory containing output color profiles. Any additional ICC profiles should be kept in this directory.
Black Point Compensation - This should be enabled to avoid clipping. It adjusts the source tonal range to the destination tonal range by aligning the black point.
Recommendation - Use the indicator button at the bottom of the preview to show out-of-gamut colors . If the image has large areas of out of gamut color, Perceptual or Saturation intents may be best. Images with little out-of-gamut color may translate between color spaces less affected with Relative Colorimetric intent. If you want to “set it and leave it”, then it may be best to choose Relative Colorimetric.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Color_Management and http://rawpedia.rawtherapee.com/Color_Management_addon
Local editing tab
Local editing tools include Color / Tone Correction, Smoothing, Local Contrast and Texture Boost. Each tool uses masks to control where its localized edits take effect and these masks operate in the same manner for all local editing tools. Therefore, mask operations will be described only once, rather than per-tool.
For further reading on ART’s masking and local editing tools, see these resources:
There is no corresponding local editing information in RawPedia, since ART’s implementation is significantly different to RawTherapee.
Masks are created on layers which can be individually enabled or disabled, independently of the parent tool itself. Unchecking the box on a layer will hide the effects of the mask(s) on that layer.
A Parametric mask will determine its coverage based on the restrictions of the hue, chromaticity and / or luminosity parameters specified in each’s equalizer.
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A Color similarity mask will, as the name implies, provide mask coverage according to a comparison color. There are several means to refine and adjust how closely the mask coverage “follows” the comparison color.
This annotated screen shot is in regard to subsequent notes:
A useful approach is to click the Pick button, choose a starting point on the preview with the pipette and then using the sliders modify mask coverage as needed.
An area mask can be drawn as a gradient, polygon or rectangular shape then modified for feathering and blur. Please refer to the area mask resource link above for more information and a brief tutorial on creating area masks.
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A Brush mask can be drawn on the preview using the mouse or pen / tablet. It can interact with existing masks in the following ways. Note the three Venn-type icons below the brush button – In order from top to bottom they are:
The brush can also erase from an existing mask by enabling the Eraser mode checkbox before painting with the brush. Also, to erase the interaction type should be set to “Add the mask on top of other masks” (bottom icon) before painting.
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@agriggio - The old code was using only what is now called “input saturation” in the “standard” mode, and “output saturation” in RGB and HSL modes. The extra sliders allow to control the saturation at different stages of the pipeline. More specifically:
Settings marked with (*) are the new ones.
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@agriggio - Local contrast comes straight from RawTherapee. It applies a wavelet decomposition in Lab space and manipulates the contrast of the different levels by using the curve (leftmost points correspond to finer detail scales).
The local contrast (LC) curve works this way on image detail:
Generally related RawPedia information (same basic topic but different UI): http://rawpedia.rawtherapee.com/Local_Contrast
MORE_INFO_NEEDED
@agriggio - Texture boost is somewhat similar to doing sharpening or local contrast with unsharp masks, as described e.g. in Local Contrast Enhancement 12. Main differences:
Conceptually, texture boost is also similar to local contrast, the main differences being the methods for doing the extraction of the different detail levels and their amplification/dampening, the working space, and the position in the pipeline.
Special effects tab
The Black-and-White tool’s sliders are provided to vary the relative mix of RGB channels that make up the B&W conversion. Value range is from -100 to +200 percent. To avoid clipped highlights the total of all three channels should not exceed 100% but special effects can be created with nominally out-of-bound settings. The Presets dropdown list pre-adjusts the sliders to a number of common settings:
Preset | Red (%) | Green (%) | Blue (%) |
Normal Contrast | 40.6 | 31.1 | 28.3 |
High Contrast | 29.9 | 25.4 | 44.8 |
Luminance | 30.0 | 59.0 | 11.0 |
Landscape | 66.0 | 24.0 | 10.0 |
Portrait | 49.1 | 40.0 | 10.9 |
Low Sensitivity | 27.0 | 27.0 | 46.0 |
High Sensitivity | 30.0 | 28.0 | 42.0 |
Panchromatic | 33.3 | 33.3 | 33.3 |
Hyper Panchromatic | 41.0 | 25.0 | 34.0 |
Orthochromatic | 0.0 | 42.0 | 58.0 |
Absolute RGB | 0.0 | 42.0 | 58.0 |
Relative RGB | 0.0 | 42.0 | 58.0 |
Infrared | -28.0 | 139.9 | -11.9 |
Color Filter - This dropdown list will add the effect of a color filter. It is not available after selecting the Infrared preset, but if the channel sliders are adjusted it will reappear.
Gamma Correction - These sliders are available for each channel to adjust mid-grey points if needed.
Tint - A pair of spectrum sliders can be used to apply a tine to the B&W conversion. The top slider selects the tint while the bottom slider adjusts it from 0% to 100% intensity.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Black-and-White and http://rawpedia.rawtherapee.com/Black-and-White_addon
The Film Simulation tool allows you to match the colors of a photo to specific film color characteristics. Select the desired emulation (film) type in the dropdown list.
Verify the HaldCLUT directory field in Preferences | Image Processing | Directories points to a directory containing the desired HaldCLUT pattern film matrix images as well as the reference Hald_CLUT_Identity_12.*
image. After a restart ART will populate the dropdown list with those film simulations. For startup performance reasons, it’s wise not to include emulations that you do not use (since ART scans this directory when it starts).
Strength - This slider controls the opacity by which the simulated film “look” replaces the original image.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Film_Simulation
The Soft Light tool emulates the effect of blending an image with a copy of itself using the “soft-light” layer blend mode in GIMP. The resulting image has a little extra contrast and saturation, which is usually visually pleasing.
Strength - This slider controls the opacity by which the soft light effect replaces the original image.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Soft_Light
The Vignette Filter is intended for adding artistic vignetting to your image.
Note the center position of the vignette can also be adjusted directly on the preview by displaying (via the button at top left) then dragging the reticle.
For correcting vignetting caused by the lens light fall-off (as opposed to this filter which is not for correction but for artistic effect), use the Vignetting Correction filter in the Transform tab, in the Lens/Geometry tool. Even better, use the Flat Field tool.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Vignetting_Filter
The Graduated Filter tool simulates a real neutral density graduated filter. These can be used used in for example landscape photography to limit the brightness of the sky. It applies an exposure adjustment in the form of a gradient.
Note, the position, angle and feather of the gradient can also be adjusted directly on the preview by displaying the reticle (via the button at top left):
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Graduated_Filter
The Haze Removal tool reduces distant haze as the curve is raised. The tool isn’t at zero by default when the Strength equalizer is enabled. It’s set to remove some haze evenly across all luminance ranges (note the default elevated curve position). The default is a “straight curve” approximately 2/3 up the Y axis.
The Mode will affect the level of added saturation. For example, note the difference in the far mountains’ saturation in Luminance mode versus RGB mode (curve exaggerated for illustration).
Generally related RawPedia information (same basic topic but different UI): http://rawpedia.rawtherapee.com/Haze_Removal
MORE_INFO_NEEDED
Generally related RawPedia information (one of RawTherapee’s local adjustment tools): http://rawpedia.rawtherapee.com/Local_Adjustments#Blur/Grain_&_Denoise_-_1
The Film Negative tool makes developing raw photos of negatives simple. The tool supports raw photos of a Bayer or X-Trans sensor only. In the negative image, each channel value is proportional to a power of the reciprocal of the corresponding channel in the original exposure. Each channel value is raised to a different exponent, depending on the film type, age and possibly other factors, such as shooting conditions. These exponents can be specified in order to better adapt the correction process to the characteristics of each film. To simplify manual tweaking, these three R,G,B exponents are specified as one “reference” exponent (which gets applied to the Green channel), and two ratios of the Red and Blue exponents to the reference.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Film_Negative
Transform tab
The Crop tool in ART does not discard the cropped-off area, it just hides it by drawing a crop frame and zooming in to fit the frame to the available screen space. You can still see the cropped-off area in the preview by activating the Crop tool and pressing the Select button. The cropped-off area will of course not appear in the saved image. To return to the cropped view without making any changes, press the Select button again.
Activate crop-placing mode by clicking the “Select Crop” button in the tool panel, the button in the Editor’s top toolbar, or the appropriate keyboard shortcut, then create the crop by clicking and dragging over the preview with your mouse. Use the mouse to move (pan) the crop over the image. Resize a crop by placing the mouse on one of the sides or corners. To clear the crop, activate crop-placing mode again (via the keyboard shortcut or either of the buttons mentioned above), and click anywhere in the preview without dragging.
Fields are available to manually specify originating (top-left) corner coordinates as well as width and height (all units are pixels). If the Lock ratio checkbox is enabled, the aspect ratio will be constrained to the limitations of the selections made in the two dropdown lists to the right of the checkbox. There is also a dropdown list of several available visual guides that may be displayed.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Crop
The Resize tool will scale the output image by the values entered here.
The scaling unit can be chosen (pixels, centimeters or inches) as well as the pixels per inch (PPI). The displayed final dimensions will be updated to reflect the specified values. Although entering a width or height greater than the native image dimensions will generate no error, the image will not be upscaled unless the Allow Upscaling box is checked.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Resize
Because the Output Sharpening tool works on the image after it is resized (i.e., on the output image), you cannot use the preview to see its effect. This is not a problem because the procedure for finding the right values is straightforward. If you want to change the default values, here’s how to preview what the image will look like:
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Corresponding RawPedia information: There is no directly corresponding RawPedia information for this tool
Auto-fill - This option will upscale or downscale the photo to the extent that the whole image fits within the image boundaries with no black borders visible.
Auto-Crop - This is available only when “Auto-fill” is disabled. When activated, it will not cause image interpolation but instead will crop away the empty space left by the distortion correction or image rotation.
The Rotate tool rotates the image between -45° and +45°. Use the "Select Straight Line” button to set either a vertical or a horizontal image alignment. Use the mouse to draw this line - click and hold mouse to start, move to draw a new vertical or horizontal axis and release to engage image rotation.
The Perspective Correction tool offers manual correction adjustments and a powerful auto correction mode taken from darktable (https://www.darktable.org). Try the automated mode first, as when it works it’s the easiest and most accurate. Click on the “automatic” buttons for correcting horizontal, vertical or both perspectives. Revert to manual adjustments if these automatic adjustments fail.
Automatic correction finds likely parallel lines in the image and corrects the perspective automatically. The camera data (focal length, crop factor, and shifts) must be properly set for this to work correctly.
(What should actually be) horizontal and / or vertical control lines may be drawn to assist auto correction. Indeed, they may be necessary with some images if there are no suitable lines in the image itself. Click the pencil button and Ctrl+drag to define the start and end points of each line on the preview. Drag on a line end to move it. Delete a line by right-clicking on it or delete all lines by clicking the Delete all button (trash can). Click the checkmark button to apply the correction.
Generally related RawPedia information (same basic topic but different UI): http://rawpedia.rawtherapee.com/Lens/Geometry
By reading lens information from metadata, the Profile Lens Correction tool can automatically adjust for imperfections in geometric distortion, vignetting and chromatic aberration.
Select one of these options to determine the method for retrieving lens correction data:
Enable the desired corrections by selecting one or more of the Geometric, Vignetting and / or Chromatic aberration checkboxes. If one or more of these corrections is not available its checkbox will be disabled (“greyed-out”).
The Distortion Correction tool corrects lens distortion. A negative number corrects barrel distortion, a positive value will correct pincushion distortion. You can place a grid over the image by activating Crop (without cropping) and using “Guide Type > Grid”. This may serve as a guide to correct lens distortion.
The “Automatic” button only works if your camera corrected the distortion of the JPEG image embedded in the raw file. If the JPEG was corrected, it tries to fix distortion in the raw image by making it match the JPEG image. There are two limitations:
Note - This Chromatic Aberration Correction tool (on the Transform tab) works on the image after demosaicing, while the Chromatic Aberration Correction tool in the sensor group on the Raw tab works on the image before demosaicing.
Chromatic aberration can be corrected by using the “Red” and “Blue” sliders. Normally you won’t see any chromatic aberration in the fit-to-screen preview, therefore it is highly recommended to open a detail window or to zoom the main preview in to 100% or more when you attempt this kind of correction. While moderate chromatic aberration can be corrected, there’s a limit to what’s possible – Remember: “garbage in, garbage out”.
Note - The Vignetting Correction tool is meant to correct vignetting caused by the lens. For artistic vignetting use the Vignette Filter tool on the Special effects tab.
Generally related RawPedia information (same basic topic but different UI): http://rawpedia.rawtherapee.com/Lens/Geometry
Raw tab
Note - The effects of this tool are only visible at a preview scale of 1:1 or more. Use a detail window (click on the icon under the main preview panel) to inspect a part of the image or zoom the main preview to 100% (also called 1:1).
ART offers several demosaicing algorithms, each with its own characteristics. The differences between them can be subtle - one might need to zoom in to 100% or more to discern them. However, as the demosaiced image constitutes the foundation upon which all other tools work, the choice of demosaicing algorithm can have a visually significant effect on the end result, particularly when viewed up close. The most visible effects of the choice of demosaicing algorithm include the rendering quality of fine detail and the visibility of artifacts in the form of maze-like patterns.
Border - Most raw converters crop off a few rows and columns from around the image periphery to avoid demosaicing artifacts, as does ART by default. However, you can override this cropping by manipulating the “border” value. Setting it to “0” means no cropping occurs, and ART will do what it can to demosaic the border pixels, though artifacts may appear. You should generally change this value to 0 only if and when absolutely needed, for example when processing 1080p raw DNG frames where you need to preserve the 1920x1080 pixel count.
False color suppression steps - This slider sets the number of median filter passes applied to suppress demosaicing artifacts when applying the demosaicing algorithm. False colors (speckles) could be introduced during the demosaicing phase where very fine detail is resolved. False color suppression is similar to color smoothing. The luminance channel is not affected by this suppression. False colors are generally more apparent in images from cameras without anti-aliasing filters.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Demosaicing
It is unlikely you will ever need to use the Raw Black Points tool other than for diagnostic purposes.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Raw_Black_Points
The Preprocessing tool in the sensor group on the Raw tab can address some autofocus and green channel CFA issues encountered with specific cameras.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Preprocessing
MORE_INFO_NEEDED
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Chromatic_Aberration_Correction
It is unlikely you will ever need to use the Raw Gain / White Point tool other than for diagnostic purposes.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Raw_White_Points
This Preprocessing tool suppresses hot and dead pixels by replacing them with a neighborhood average. Processing of each type can be individually selected with the appropriate checkbox.
Threshold - MORE_INFO_NEEDED
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Preprocessing#Hot/Dead_Pixel_Filter
The Dark Frame tool allows loading a dark frame for thermal, dark-current and fixed-pattern noise-reduction purposes in long-exposure images. You can manually select a dark frame by clicking the File button. If the path specified in Preferences | Image Processing | Dark-frames directory contains an appropriate dark frame image for the camera which took the image being processed, clicking the Auto-selection button will cause ART to try to load the dark frame automatically.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Dark-Frame
The Flat-field tool enables correction used to compensate for the non-uniformity characteristics of the camera and lens combination. Manual correction of these effects in post-production is quite difficult, especially when needed to be reproduced on a series of images captured under various conditions, and would rarely be perfect. The “Flat-Field” correction tool in ART allows both automated and user-guided modes. Flat-field correction is performed only on linear raw data in the beginning of the imaging pipeline and does not introduce gamma-induced shifts. Thus in ART flat-field correction can be applied to raw files only.
As with the Dark-Frame tool, the path to flat-field images can be specified in Preferences and clicking the Auto-selection button will attempt to automatically load the appropriate flat-field image.
Corresponding RawPedia information: http://rawpedia.rawtherapee.com/Flat-Field)