I forgot to mention that the idea of animation stimulated another thought: what if you combine that with Algorithm for shape registration : Iterative Closest Point?
Say, we have a stick figure trying to run away from a swarm of bees.
I forgot to mention that the idea of animation stimulated another thought: what if you combine that with Algorithm for shape registration : Iterative Closest Point?
Say, we have a stick figure trying to run away from a swarm of bees.