Beach overexpsoure & darktable

Reworked the second one without haze removal


DSC_6229_RT-2.jpg.out.pp3 (15.9 KB)

4 Likes

I made a second version with ART: there is a discussion in another thread how useful the log tone mapping in ART is, so I though of giving it a try. This version is basically using just log tone mapping in automatic mode, and a linear tone curve to bring highlights to white and make shadows darker. I was surprised that such a simple edit worked out this well


DSC_6229-art-1.jpg.out.arp (12.0 KB)
.
Harri

4 Likes

DSC_6229_jest.jpg.out.pp3 (24.5 KB)

1 Like


DSC_6172.NEF.arp (14.1 KB)

DSC_6229.NEF.arp (13.3 KB)

2 Likes


DSC_6172.NEF.xmp (26.4 KB)

DSC_6229.NEF.xmp (26.0 KB)

7 Likes


DSC_6229.NEF.xmp (25.4 KB)

Posted this in the wrong topic at first, sorry about that.

From the agx branch. Thanks for the play!

I used color balance rgb to desaturate the highlights. In color calibration, I picked the white balance from the white hairs on the horse’s nose.
I used an instance of local contrast to bring out details in the highlights.
In agx, the pivot is set around the rider’s head.
The rest is standard processing.

6 Likes

Not darktable; but, I couldn’t resist a play with RT. I tweaked WB to give the image a warmer tone, added some denoise, and gave the horse a small boost in brightness and saturation. Thanks for the image, @matdehaast.

DSC_6229.jpg.out.pp3 (21.7 KB)

2 Likes