Windows 11 darktable Oct. 16 weekly build 4.1.0+565~gfc50dbc5a (same issue seen with 4.1.0+427~g90b964f88) Canon CR3 image
It may be something I’ve done – goodness knows I’m no darktable expert – but I’m seeing some artifacts in the TIFF that aren’t visible (as strongly, at least) in the darkroom. See 100% and 200% screenshots, note the fringing around the leaves against the sky.
100% darkroom
100% TIFF
For clarity, here’s 200% percent:
darkroom
TIFF
Now once again I’m far from expert and there are certainly some artifacts in the darkroom view, but they’re vastly worse in the TIFF export. The difference between the two is what concerns me, since I’d expect them to look the same.
I see the same TIFF artifacts in XnView MP, Fast Stone Image Viewer and Affinity Photo, so they’re real. No changes have been made to my DT config recently and I don’t recall seeing this before. I’ve not opened a github issue in case it’s something I’m doing wrong (but can if it’s deemed a bug).
I don’t know if it is predictable in every case but I have posted on something similar before. Apparently the export pipeline is not the same as the display preview pipeline to the extent that deviations can occur esp when zooming and how that impact data in the ROI used to calculate the display. The last one I saw were some artifacts that appeared different at different zoom levels and also were not the same in the exported image…
I just looked through your edit…to me it seems like your contrast eq is the issue… I looked at the mask and the areas masked are showing up in your export but not your display I think…at least when I disable it the artifact goes away from the export…
Yes please. I don’t know, why the artifacts are stronger in the TIFF, but in general I would try to avoid masks with such hard edges at all. Your photo is full of these artifacts, in your sample crop it’s just a little more visible than in other places.
Try increasing feathering radius. Should give you the same overall visual effect but without the problems of the hard edges.
Actually, I was fiddling around with CE trying to get a bit more contrast out of the wood building, but I thought I had turned it off since I abandoned that idea. Apparently my allergies / sinuses were affecting me more than I thought last night. But your suggestion is well taken. I usually refine masks more, but I thought that was disabled.
It was the CE / mask, but here are two screenshots with no CE / mask: One without high quality resampling and one with. There’s basically no difference.
No HQR
With HQR
There’s still a little bit of a hard edge but that could be something else entirely. I had also run into issue with filmic / preserve chrominance on previous images so I had disabled it. Setting it back to maxRGB might have helped a little.