Film emulation/simulation

Yes, thanks for the reminder. I think we have discussed that previously.

In general, I wonder how one develops these presets/styles/LUTs.

If I understand correctly, @sacredbirdman wrote a custom tool that used photos processed using a Fuji camera to create the LUT. His LUT provides strong contrast without other curves, though he does recommend tone EQ for exposure adjustments (see Fujifilm X-H1 Astia HaldCLUT). @Jean-Paul_GAUCHE had applied a similar approach (processing identity HaldCLUT using Fuji’s software, see Fujifilm X-H1 Astia HaldCLUT - #5 by Jean-Paul_GAUCHE).

I think @patdavid’s presets (https://patdavid.net/2013/08/film-emulation-presets-in-gmic-gimp/ and https://patdavid.net/2015/03/film-emulation-in-rawtherapee/) also assume some pre-processing. This is his Astia 100F, with the ‘straight Filmic’ treatment:

So can we say that the LUTs listed above can be divided into two groups:

  • one derived in a fully digital way, imitating a manufacturer’s processing, including contrast as well as colours;
  • the other group is more hand-crafted, requires additional curves, applies more subtle contrast changes, and is more concerned about colours?

I don’t know what other, commercially available LUTs claim to achieve (I mean whether their creators actually went and shot scenes on film and with a digital camera and then tried to reproduce the look on previously processed files (curves etc, or straight out-of-camera JPG) or minimally adjusted raw files).