Yes, this is true in general, a brighter screen means the deep shadow detail has been made brighter, with a greater dynamic range, hence more detail.
This is a very important part of calibrating and profiling a monitor that I’ve been wrestling with: What cd/m^2 luminance (Luminance - Wikipedia) and also what “color of monitor white” to calibrate the monitor to have:
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On the one hand, the right monitor brightness depends on the brightness of the ambient light: it’s important to set the monitor brightness to more or less match the brightness of the ambient light. One’s eyes get very fatigued if the monitor is brighter than the ambient light.
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On the other hand, most of us have some control over the ambient light - at least in my little corner of the den there is some nice full-spectrum halogen track lighting controlled by a dimmer switch, plus large windows with curtains that can be opened or closed. But this also means the brightness of the room varies with the time of day, and just as bad, the color temperature of the ambient light varies with the time of day, the weather, and the season, and also depends on whether the halogen bulbs are turned all the way up as their color temp varies with the dimmer switch - lower brightness, warmer light.
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On the third hand (well, it’s complicated, two hands aren’t enough), if the monitor brightness is too low, then shadow details are more difficult to see.
Absolutely controlled ambient light would be nice, but I’m guessing that’s not practical for most people, including me. So this latest time for calibrating my monitor, I used Displaycal to set the monitor luminance to 64cd/m^2, and also twiddled the monitor’s controls to set the “color of monitor white” to 5000K, that being somewhere between the window light on my left and the halogen light on my right. Displaycal’s monitor calibrating user interface is really, really nice, considerably easier to use than ArygllCMS colprof’s command line interface.
I’m very curious what Luminance and what “color of monitor white” other people on this forum use, and why, if anyone is willing to share. I’m guessing many people are using something like 100-120 cd/m^2 and D65/6500K?
Yes, I was trying to somewhat capture what night really looks like, and detail really is flattened when it’s dark. Also the dirt pile and gravel near the tracks is not very pretty, so not emphasizing it seemed like a good idea.
This takes the issue straight into the territory of color appearance - our eyes exaggerate contrast, which makes it easier to see shadow details if the total dynamic range is limited, and really difficult to see shadow details if there are also very bright regions in the same narrow field of view.
Moving back to the issue of what shadow tonalities monitors can actually display, the darkest color in the “Tracks at Night” image is around Lab Lightness=5, which is supposed to be around the darkest Lightness that most monitors can display (putting aside the new displays that actually can produce near zero lightness), and also is the darkest Lightness that even a really good printer with really good photographic paper can print. L=5 is the “darkest dark” that I try to set for all images that I edit.
When using sRGB as the monitor profile, the RGB color (0,0,0) is mapped to whatever happens to be the darkest dark the monitor can actually display, so paradoxically the darkest darks will appear lighter than they would if an actual monitor profile were being used.
Thanks! I changed the theme, there are only two options, yes? The “fifty shades of gray” theme uses approximately Lab Lightness=30 as the background, which coincidentally is approximately also what I set my “desktop” to display.