tak @wiegemalt for the night bracketeer and all the incredible renditions **D {wow gazzm}
After following the thread and be delighted with such versions as @yteaot master{gold$chain}pinguino @msd @agriggio (without disregarding others), my personal challenge for this playraw was to manage a light {finger frictioning} that was pleasant enough and take advantage of added DR without crossing too much into HDR’s dreamy world aesthetics. For the most part I’m pretty happy with the result, not perfect though; there’s some “fusioning skoria” (down right) left floating
But if you check watter reflections in pips’ version almost everybody got the flu.
As my ineptitude didn’t let me pull a decent version neither out of HDRmerge nor LuminaceHDR, I woke up yoda aka the venerable ImageFuser, that despite half chocked and with a terrible smell managed to align, fuse and spit a 32b tif, ole tus guevos programa-zombi!!
Resized the 237 and then and while @carvac was having his first mac bug report, je je the inter-chismes we, my dirty laundry and meself went into photophosferous (monsieur photoflow si te plais) and after some hammering, some tingeling and bluring the HLs got this falafel
DDD2_phf.pfi.zip (2.6 KB)
The horse was tired and so down we go to gmic’s stream: MPA, LCE, DRI, sharpening constrain, grain and a cousin of the inailizer LUT (por personal REF copal_mermo_v3 ) below. In the limit of MC and colour (bit too magentian)… but like the flies say around here if Mournau could mournau would . Cheers =)
Here the LUT; you’re welcome to use it, mix it, keep it =)
copal_mermo_v3.cube.zip (380.6 KB)
I was looking to achieve a more urban look
@Joan_Rake1 fuck, where do you live, you’ve got ISIS’ pisukides (roomates)? !!! Just kidding while being flagged by the NSA

