[PlayRaw] Infrared Fake Colors

Two rounds of darktable.

DSCF3203_01
DSCF3203.RAF.xmp (4.2 KB)
DSCF3203.tif.xmp (4.2 KB)

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Difficult task, there is not much color information left.

Is this because the filter is to strong? Or should I try a longer exposure time next time?

No idea, I never “played” with this kind of filters. I only found the challenge interesting.

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Ok, Thanks for playing :slight_smile:

Perhaps have a look at Raw Therapee for DNG infrared image processing - #9 by sguyader

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Thanks!

The picture from Choosing an Infrared Filter - Kolari Vision says everything.

For that look I seem to need a weaker filter.

Here’s my emulation. The masking needs some work, but the idea is there :grinning:


DSCF3203.RAF.xmp (25.0 KB)

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Looks great!

Mantiuk06 op in LuminanceHDR > RawTherapee.

infra

DSCF3203_pregamma_0.35_mantiuk06_contrast_mapping_0.01_saturation_factor_1.17_detail_factor_7.4_postsaturation_0.14_postgamma_0.56.tif.pp3 (10.6 KB)

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Then colorized in iDeepColor, just automatically generated with no hints.
06%20PM

ours_fullres

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A less dramatic Kodak Infra sim in RawTherapee:
56

Then of course lets see what iDeepColor can do for us… (two hints)
24%20PM
ours_fullres

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DSCF3203-2

DSCF3203-2.jpg.out.pp3 (10.5 KB)

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Nice image. Here is my take. I went the B&W route.

1. PhotoFlow → WB (more B) → HL mode (blend) → linear Rec2020 (no clipping) → 32f
2. gmic → filter pixels
3. pnmclahe → enhance contrast
4. gmic → grey scale → adjust contrast, brightness (curves) → enhance contrast (edges) → crop → sharpen (LoG) → resize → vignette → brighten (curve) → frame

Zoom to 100% and enjoy!

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@Daniel_Catalina merci for the hell field :fire: >> :green_apple: I think a foreground object could have enriched and nurture the perpective-stroll-4-the-eye a bit

@HIRAM those pistacchino and chocccolatino versions!!! :smiley: :tropical_drink::mushroom:
@afre :phone: :red_car: :rose: you liked beardy, so a personal fav of mine Corey Henry and a special one Hallelujah!! jah jah

 
photoflow, marine and smooth

DSCF3203_phf.tif.pfi.zip (3.4 KB)

 
darktafloss doin’ the monocromo


DSCF3203.RAF.xmp.zip (3.3 KB)

 
gmic… well g’mic went rogue, gimp was jealous and crashed me computor!!!
only neu zing is gmic’s cubism in BKG layer and me own LUT (initializer.cube for personal REF)

 
Cheers

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How about pointing a satellite at it?

image

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I like the crystalline effect it has on the upper sky.

the “cubzism” image itself was not that bad… maybe a bit too a(bs)tractive; cheers mate :beers:

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Up your game.

This one uses a new filter that I’m testing:

#@gui Shifter : fx_shifter, fx_shifter_preview(1)
#@gui : Recompute = button(0)
#@gui : X Amplitude = float(1,0,10)
#@gui : X Iterations = int(20,0,400)
#@gui : Y Amplitude = float(1,0,10)
#@gui : Y Iterations = int(20,0,400)
#@gui : Matrix Warp Multiplier = float(1,0,5)
#@gui : Matrix Boundary = choice(5,"Random","Random [non-transparent]","Transparent","Nearest","Periodic", "Mirror")
#@gui : Warp Boundary = choice(5,"Random","Random [non-transparent]","Transparent","Nearest","Periodic", "Mirror")
fx_shifter:
repeat $! l[$>]
100%,100%,1,3 [1] fc[1,2] 0
rectexture[1] 0,$3,0,$6,$7,2,0
rectexture[2] 0,$5,0,$6,$7,2,0
to_gray[^0]
f[1] "$2*510*(0.25-abs(0.5-i/255))"
f[2] "$4*510*(0.25-abs(0.5-i/255))"
a[^0] c
if {$8==0}
f={u(0,3)}
elif {$8==1}
f={u(0,2)+1}
else
f={($8)-2}
fi
warp.. .,1,0,{int($f)}
rm.
endl done
fx_shifter_preview:
fx_shifter $*
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yo, that’s no infrared, that’s infraworld’s!!! :japanese_ogre: :fire: :hot_pepper: … {& a fly}