Ah! Didn’t take you long to get on the track… that is the kind of thing I wouldn’t think of… spaces, punctuation all that. I just copied the folder in question to /home/SG4/Pictures/
in case it makes a difference being on a mounted drive. But I can’t figure out how to navigate to /home
! In vkdt that is.
A lost windows user…
okay i think i need to do a point release or at least push new obs packages
@darix, the packages are created from the master branch, not the release-0.5
branch, right? at this point it doesn’t make a difference, but just so i’m aware what i am publishing…
yeah but it should work with whatever appears to be a strange but valid folder name
new packages are on their way, should be a couple minutes before the updates are online with the fix.
JFYI
if this file has no <revision>
element. it uses the default branch - master in this case
A more complex example is the _service file for darktable
I did wonder what you’d make of it… out of context it looks very odd. The format is: date uploaded; 2 letter code for camera used; incl. (short for includes); keywords for the main images in folder.
I’m actually starting to wonder about the validity of the approach after writing that.
Anyway, thanks very much for your help!
If you don’t mind one more question, how should I update my install of vkdt?
the OBS package where you downloaded it from should be a new version by now, just download from there again.
when you used the “1 click install” for the tumbleweed package for the original install ( see: openSUSE Software) , it will have added the graphics:darktable:master
repository to your system. then all you need is a zypper dup
. This is something you should do regularly anyway to install the tumbleweed updates.
Thanks @hanatos & @darix
Should I be using the experimental or the community package… the latter hasn’t changed as yet.
experimental.
installing now…I was on the community version. Oops.
both are the same package in the end. i just have my copy for some testing.
I just started up the new version, and the thumbnails load just as you’d expect. Problem fixed! No more bees… Bedtime!
I’ll check later today…obs on popos had the thumbnail issue when I was testing a little last week…
Short question: who is actually using this program regularly? Except the dev.
To be honest, I have not used it since some time, mainly because I am/was working on articles about other programs. But I have been using it regularly for several months. So I think it is possible to use it as the main raw developer.
Is there someone who holds the record in using it? I think about a year ago I was using it way more often than the dev. But I did not count how many photos I developed with it. Hm… I could try to guess… maybe I edited one pic per day for 3 months?
Not I. I took my first look with the current release. I’m still rather baffled about how to use it. My guess is it will be a long time before I am ready to switch over from darktable as my go-to developer.
sounds like a great way to fill up my bug tracker and feature request list
i am using it pretty much every day, although often times not for photography. i did use it to make a calendar from my pictures taken during the year (front to back: import from sd/cf card, sort/cull/tag/collect the results/export).
Trying to use it, bolloxed my build with the latest pull from master…
All was working fine on master as of about a week ago, saw 0.5 release, yay, pulled and built it, now I get this:
glenn@bena:~/ImageStuff/vkdt/bin$ ./vkdt -d qvk
[ERR] module dev has no connectors!
[gui] glfwGetVersionString() : 3.3.6 X11 GLX EGL OSMesa clock_gettime evdev shared
[gui] monitor [0] DP-5 at 1920 0
[gui] monitor [1] HDMI-0 at 0 0
[gui] vk extension required by GLFW:
[gui] VK_KHR_surface
[gui] VK_KHR_xcb_surface
[qvk] error VK_ERROR_LAYER_NOT_PRESENT executing vkCreateInstance(&inst_create_info, NULL, &qvk.instance)!
[ERR] init vulkan failed
[ERR] failed to init gui/swapchain
Not sure where to start poking; i’m on the -515 version of the Nvidia driver.
is that a make debug
build? did you install the validation layers for vulkan too? the LAYER_NOT_PRESENT error might indicate that it’s looking for validation layers but maybe a system update brought new libvulkan without these. alternatively, make
without debug should not load validation layers (make clean
if you switch between the two).
I had the impression that you use it for simple quick edits whereas I sometimes edit one photo for several hours, I combine many instances and modules and consequently I find some bugs.
Maybe the question should be: how much time do you spend with using vkdt?
Ha, appears to be what you describe; make clean; make
makes a version that runs…
Come to think of it, probably didn’t make debug executables previously.
Thanks!