I had my module presets set to scene-referenced. When I changed to default, I discovered Shadows & Highlights. Wow!
On one hand, It made short work of restoring detail (contrast) in highlights that Filmic RGB (?) has been crushing into oblivion. On the other hand, I’m seeing halos and other artifacts that RTFM says is a side effect.
Note: my season is winter. Restoring contrast in highlights is showing reflections in ice that I didn’t know were even there.
RTFM recommends Tone Equalizer instead of Shadows and Highlights.
I’ve watched several videos touching on Tone Equalizer. This seems to be a difficult module to master. Tuning the mask seems to be more important than the basic adjustments. More or less, I can correct un-even lighting. But haven’t figured out how to tune it to enhance local contrast.
What tips are available to use Tone Equalizer as the replacement for Shadows and Highlights?
The first thing I would do is search the forum. The other thing would be to examine people’s xmps in the Play Raws. Better yet, start your own Play Raw thread.
If you stick with SH…use bilateral to help with halos and use the white point correction if you need to I find you often end up with a better result…For general SH I have moved mostly to the Tone EQ…using soft or medium compress preset and then just use exposure comp slider to shift the mask along the x axis…finally sometimes I tweak the curve…often follow this with a second instance using the tone curve preset and basically doing the same…