3d fractal solenoid

Just for fun…
I was reading the great site from Paul Bourke this morning, particularly the page about the fractals, and reached this one : Solenoid fractal.
Looks like a challenge to create the same kind of rendering using G’MIC, no ? :stuck_out_tongue:

Finally, I managed to do it, with this fun and unreadable again G’MIC code snippet !

which works only with the latest pre-release version of G’MIC, numbered 2.0.0_pre (for those who want to test!).
And using the integrated 3d renderer, I’ve got these images (tweaked a bit the colors).

Isn’t that nice ? :smiley:
Yes, that is also totally useless (and thus totally indispensable?).

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Yes, that is also totally useless (and thus totally indispensable?).

You are to much an engineer. Just call it art.

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The artist creates his own art with software from others.
The engineer recreates the art of other with his own software :smile:

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Mesdames et Messieurs, chapeau bas…

I wonder how hard it would be to do the same as a GIMP script-fu ? :stuck_out_tongue:

Well regardless of whether it’s art or engineering, I’m impressed :smiley:

Now that’s just plain freaking awesome, David. :slight_smile:

I was able to create a small video with one of these funny objects, for those interested

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Also, while I’m here… :slight_smile:
There is a quite cool similar iterative figure, named the Antoine’s necklace, which uses torii in 3d space too. Rendering it in G’MIC is also quite simple, here is the code :

and here is the rendering :