About the new Color checker LUT module in DT

That is actually one of the questions I have as well… for what I can understand, with modules basically map the RGB value of some given reference patches to another RGB value, and interpolate the values in between. So for me the basic functionality is the same, but I might be missing something.

I think that the DT LUT is also 3D, because it maps RGB values into RGB values (so 3 values into 3 other values, hence the definition of “3D”). It is true that the patches are arranged into a 2D plane, but that is to my mind only a UI visualisation.

There exist also 1D LUTs, which apply the same transform to the three RGB components (more or less like tone curves do…).

I’m not an expert, so I might well be wrong. Maybe some DT or G’MIC expert can clarify this? I evoke @houz and @David_Tschumperle to help us here…

I’d love to play with this tools, but I have zero time at the moment :frowning: