Exactly. Even if these were not my photos and she were not my fiancee or anybody I knew, for that matter, I would still be, at the very least, really taken aback by @betazoid 's comment. I mean the one thing that makes these photos interesting is the light in the hair. OK, and maybe the crazy flare, but my point remains.
Furthermore, everyone was having fun, enjoying the challenging editing and not to blow hot air up my own ass, but I think this was one of the more popular playraw threads recently.
That said, you will kindly excuse me if I myself am tactless, but I can’t help but feel @betazoid 's comment came out of a place of spite and female rivalry.
A slight modification, as MLV App uses a different curve to Troy’s actual AgX. But the first steps are identical.
Basically it consists of
Footprint compression to sRGB or whatever (we just clip negative channels to zero).
3x3 ‘inset’ matrix. This desaturates all ratios, and leaves nothing on the gamut locus (this is how it avoids the notorious six)
Per channel compression / S curve, this restores the mid range saturation lost at previous step by stretching out the ratios, while also attenuating highlights. Of course some skews do happen.
It’s really easy to implement in any software. I think it would be wonderful for rawtherapee.
Hi, just came across this image and thought it was very cool so I thought I’d have a go at it.
For those who want to look at the xmp file, the LUT I used to get the colours going is available here. Note that I apply grain with G’MIC in GIMP as a final step and I toned down the chroma of the cyan in this instance. Thanks for sharing.