Blender AgX in darktable (proof of concept)

There’s a new version.

  • I’ve tried to limit the effect of offset (it’s a simple linear decay, full strength at 0, no effect at 1). I’m not sure if this won’t create weird gradient reversals; I’m rather wary of this idea. But you can try it.
  • I’ve rearranged the sliders to the order Boris recommended.
  • I’ve added a slider to mix the original hue with the result of the mapping.
  • I’ve added a checkbox to select between EaryChow’s ‘outsetting’ matrix (which was used in the previous version I made available) and the proper inverse of the ‘insetting’ matrix (restores insetting and rotating the primaries).

Directory /dt-agx is now world-readable, so you can switch between versions. No migration of params is implemented, you switch between versions, you lose your edits.
Linux: https://tech.kovacs-telekes.org/dt-agx/Darktable-5.1.0%2B479~g10ac2ef45b-x86_64.AppImage
I’ll post the Windows build as soon as it is complete (the laptop I use for that is very slow).

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