Two Men and a Destiny… ![]()
20250824_0369.CR2 (24,5 MB)
20250824_0369_01.CR2.xmp (60,1 KB)
This file is licensed Creative Commons, By-Attribution, Share-Alike.
Two Men and a Destiny… ![]()
20250824_0369.CR2 (24,5 MB)
20250824_0369_01.CR2.xmp (60,1 KB)
This file is licensed Creative Commons, By-Attribution, Share-Alike.
Can’t find any mention of a module with a name resembling that, but it appears to work well.
It’s still in development, and may not even be the variant that’s accepted.
I removed the annoying twigs from the front of the car using a manual coloring method
. It’s not perfect, but it looks better. And it only works on areas with uniform colors. ![]()
I was testing it last night and too lazy to move to my base installed version…Its a module that changes often at this point and there are two streams of module as well to act on local contrast…There is no guarantee that any of them will exist in their current form even a day or two from now as they are POC and under development…
Yeah!,
and it is a lot of fun to work with and the results are promising!
‘Removed’ a little bit the disturbing twigs with pyramidal contrast. Just playing around with this new module trying to see what can be done with it. Combined with de-saturating the twigs with color lookup table. Then over-saturating all and b&w conversion.
See it as playing around… ![]()
You’ve really made the car stand out with that framing, the desaturation of the edges, and the excellent details. Congratulations.
20250824_0369.CR2.xmp (13.2 KB)