One comment I see quite often when people try RT for the first time, is that it looks way too complex to them. Of course RT has many controls, but maybe not that much compared to Darktable, which often people find less complex on first sight than RT.
I think that this first “bad” impression comes from the fact that on first launch and opening a image in the editor, all the modules are unfolded, showing all the controls. The tool panel looks like this on first launch:
Yeah, I can see why first comers are lost. So, I thought that maybe RT could be made to unfold all its modules by default, so that on first launch it would just show the modules but not their underlying controls. It would look like this:
Way easier on new eyes. But then, I thought that those new users would understand that the top control (Exposure) can be unfolded, thanks to the arrow head icon. But they could not see that all the other modules can be unfolded as well, because they don’t have the same arrow head, just the ON/OFF icon. If they just click on the ON/OFF button, they can turn on the modules, but at least some of them have default controls set to zero, so it would appear to new users like the module doesn’t do anything. And they could abandon there, if they don’t have the idea of clicking on the module’s name to see it unfold.
So, my second idea is to simply add an arrow head icon to all the modules, to make it clearer to new users that the modules can also be unfolded. Here’s a basic mock up of how it could look like:
I think that could help solving the “RT is too complex” problem.
Just my 2 cents.