Compiling openfx-io throws errors?

Man, I needed your intervention here! I didn’t know, I’m trying to extract Natron’s Text OFX Node, and thought it was the OIIO one.

I got it to compile, and even load inside Fusion, but it didn’t render anything, so would you guide me which part of code is used for the Text Node inside Natron plz?

As for the reason why, then here it is: