This is a follow up to my previous thread (Compiling openfx-io throws errors?), but since that was resolved, now I need to make sure I’m on the right track.
When I right click inside Natron to add this node Natron->Draw->Text, is this the same OFX code found inside openfx-io->OIIO?
Inside OIIO, there is OIIOText, and when I compiled it alone, and tried to use it inside Black Magic Davinci Resolve from its Fusion Tab (Node Compositor), I couldn’t get any output from it.
It doesn’t render anything, it even turns the previewer to a Blank windows as you can see on the left side of it:
What I have also noticed was the inability of the Font drop-down menu to detect any fonts, so I had to type it manually, and I’m wondering whether that has to do with it?
The reason I’m doing this returns to Fusion inability to support Arabic fonts, and their support says they’re aware of it, but nothing is waving in the horizon to solve it, while Natron does it perfectly So, I want to use Natron’s Text node inside of Fusion.