Thanks for the hint, would you mind sharing your xmp file?
Sensor cooling helps with long exposures, where noise from the electronics accumulates. The noise that we see here is mostly shot noise - noise that exists because light comes in discrete packets (=photons).
I guess that introducing sensor cooling in portable consumer grade cameras would significantly increase their energy consumption and weight, and introduce condensation problems. All that for no real benefit unless you shoot a lot of multi-second (or longer) exposures.
If, for a given scene, you are bound to a certain field of view and depth of field, the real world diameter of the aperture that you must use is fixed. Then, if there is some subject movement, you are bound to some maximal exposure time as well.
Together, the product of the exposure time and the aperture cross-section determines the number of photons that you may harvest for a given scene. This is independent of the camera. Even the latest and greatest full frame sensor camera will produce essentially the same amount of noise (unless it uses some revolutionary non-Bayer sensor technology that does not exist, Faveon is not really better I believe).
This was shot with a new Olympus E-M5 Mark III, a decent camera with a modern sensor. I do not see the black points in the unprocessed RAW file. Are they an artifact of Olympus’ JPEG engine?
Sure, it’s not perfect, but it does avoid the excessive grain and discolorations that I got when using denoise (profiled) as recommended in the darktable manual. And I do not see any real detail that is destroyed by the camera JPEG engine processing as compared to the more conservative darktable noise processing. The black dots are ugly, that’s for sure.
on the bottom right click on XMP sidecar files and change it to all files
search for and select the jpg.
This doesn’t always work, it does depend on the settings in the preferences that accompany the export module (check the hamburger → preferences). develop history is turned on by default, but it can be turned off.
EDIT: The preferences for exporting are still next to the export button (the gear icon) in version 3.4.1. It will be moved to the hamburger thingy in the upcoming stable version.
They do exist even in my processed file. But they are significantly reduced by demosaic parameters. There are some dead pixels too. Look closer and you will notice them even on my first pinkish JPEG.
Don’t know what they recommend these days (documentation was significantly improved last year), but before they recommended two instances, one for color and another for luminance channel. Personally I don’t try to eliminate it completely. I have never seen perfect results of noise reduction without introducing blurriness. I just use blending at ~50%. There is no way to remove it completely if noise is already there — so, why bother?
@alpinist come on, dude! I just judge by result and the picture is very noisy. All cameras have their limits, you pushed limits of your camera too far if your are not satisfied with amount of noise it made.
Check this file out and see how many dead pixel that super expesive camera made
[x1d-xcd45-02.dng | oh no! file has been deleted due to copyright issues] (51.6 MB)
Thank you, @Suki2019, your result is excellent. You even manage to reduce the purple decoloration very significantly. I have the impression that the essence of your approach is captured in the following style that applies only three modules (2x denoise (profiled) and contrast equalizer):
I see that you use blend mode “average” for non-local means. What does it do? I could not find any documentation for it. It does not seem to simply take a pixel-by-pixel average between the output of the module and the input - that would be blend mode normal at 50% opacity, wouldn’t it?
Applying the above style to other high-noise test images produces very good results for me, clearly better than the camera’s JPEG engine.
I focused on the bread dough, more or less where the biggest hole is.
1 Around 10-11 min …per channel wavelet adjustments
2. Around 18 min …this one I found really powerful…at about the 18 min mark …again its a per color channel application but it is very effective…and bumping the radius in the bilateral filter now surface blur was great for the blotches in this image…I fine the whole video a really good background for understanding DT denoising…it has been updated but the parts here on the alternate methods of denoising are still relevant I think
if i remember correctly, “average” should actually be an average of surrounding pixels.
the half opacity of normal is also an average but always in the overlaid pixel.
whether what i write here is correct in relation to darktabel i don’t really know
but average helps me very often not to exaggerate things
The above lines are the only difference between both blending methods. And as you can see, setting local_opacity with “normal” blending to half the value of “average” blending yields the same result.