I think my edit from Sept. 2021 is ugly:
So I tried again (to fail better).
5D3_0104.CR2.xmp (9.4 KB)
I think my edit from Sept. 2021 is ugly:
So I tried again (to fail better).
While how a capture opened and edited with various apps looks is interesting, I like to look at an original image converted by RawDigger which allows no editing at all:
Looks pretty good to me …
Despite the age of this Play_Raw - this has been quite a learning curve.
My (simpler) 2nd attempt using what I have learnt from other folks *.xmp
My original *xmp was (37.0 KB) whereas, this one is only (15.8 KB).
Fairly basic edit. The main thing is that I used gamut compression in color calibration to bring the red channel under control.
Same as before, but I then used the channel mixer to make the flowers more orange.
Both done in darktable. Use the JPEG as sidecar, if you want to see how I did it.
Tough. Don’t know whether I prefer the flowers red (with filmic) or more orange (with sigmoid)
5D3_0104.CR2.xmp (14.4 KB)
My try with Filmic RGB, custom Local Contrast filter, and masked Color Balance RGB. dt 4.4.2
Another way to play with this orange is the tone eq… Since watching a few of the video’s Boris did quite some time ago he used the tone eq to tweak skies foliage etc by using the tone eq and blending in a certain channel… it works well here… loading the image in and selecting the original position on the history stack shows the massive amount of red in the flower and if you brighten things it blows out or has to be handled by filmic or sigmoid…
With only exposure and filmic… you get this sort of reddish bias…
Adding tone eq and red channel blending you can correct that… opacity tweak could further edit this…
I tried to process this image using simple means
put the image without any profile (neutral).
apply Wbauto – Temperature correlation
Use Local adjustments
Of course nothing is perfect.
5D3_0104.CR2.pp3 (18.0 KB)
jacques
In mine I have pulled the top of the Red RGB curve down, flexibly, and with haze removal on.
RT release-5.10
branch