Error compiling ART

Hi,

can you be a bit more specific? Which version of windows? Which zip file did you use?

Sorry, not in a good situation for debugging just now. But more or less current version of W10pro, with this file
ART_master_1.0-23-gb50257503_W64_generic_200204.7z
(assuming it hasn’t changed since last night).
There were a bunch of failures while unpacking the zip… I didn’t pay close attention, crossed my fingers and tried to run it anyway. It didn’t work. I went on with other things.

Hell, maybe I’ll try it now on my work pc… what’s the worst that can happen… :slight_smile:

Ok, a bunch of these:

ART_master_1.0-23-gb50257503_W64_generic_200204.7z Unknown method in master_release64generic

Mostly these appear to be camera profiles.

Result is that ART.exe is empty (0kb).

So something failed, probably me…

Good stuff. This patch is a real game changer :slight_smile:

ART compiles now fine (Ubuntu 18.04 and above). Shortly it should be available in my ppa (https://launchpad.net/~dhor/+archive/ubuntu/myway) for Ubuntu/Mint users.

best regards,

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@Dariusz_Duma @gaaned92 @Carmelo_DrRaw FYI I am thinking of releasing a new minor version soon, mostly to make sure that all the channels are distributing the same version (I have also added a couple of features, but this is a minor point). I was thinking of doing this over the weekend, unless there are some blockers popping up before then…

Tried a mac package but some tools/osx stuff will need to be modified, should be doable before your dot release.

@GBB29

I downloaded the build, extracted ART and run. seems ok.

The archive is a 7z archive format and not a zip due to a x2 compression factor.
What is the SW you use to extract? I recommend 7zip that is a FLOSS SW see https://www.7-zip.org/.

Ah, my bad. Need to change my default file associations :slight_smile:
Thanks

(Yes! It lives :slight_smile: )

Hi @HIRAM,

that would be great! Let me know if you need a bit more time, I can definitely wait.

Ok. One thing is the bundle identifier will have to be changed from com.rawtherapee to something like com.art
I wonder if com.art is already taken or if you have another suggestion?

I have no idea, but it looks like a very generic name… are there rules to set this bundle identifier? Or can we pick whatever? would art.rawprocessor work?

Well the Apple sorting expectations is the use of R/DNS aka reverse domain name notation. Since the RawTherapee website is rawtherapee.com, it’s bundle identifier is com.rawtherapee
art.com does have an apple app; there is a chance com.art is used by something.

com.art wouldn’t make sense anyway, as that domain is taken already. If the pixls folks don’t mind, we could use us.pixls.art perhaps?

Seems reasonable to me…


Key Property
CFBundleIdentifier (Bundle identifier) The string that identifies your application to the system. This string must be a uniform type identifier (UTI) that contains only alphanumeric ( A - Z , a - z , 0 - 9 ), hyphen ( - ), and period ( . ) characters. The string should also be in reverse-DNS format. For example, if your company’s domain is Ajax.com and you create an application named Hello, you could assign the string com.Ajax.Hello as your application’s bundle identifier.

The bundle identifier is used in validating the application signature.

ping @patdavid @paperdigits any objections?

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No objection from me.

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Furthermore, how about redirecting https://art.pixls.us to https://discuss.pixls.us/tags/c/software/9/art or better yet https://discuss.pixls.us/c/software/art

no problem for me, but I’m not the one who gets to decide… :slight_smile: I’m not sure what the forum policy is regarding this

Fine for me, but then I’d have a request: could you push the new release to a dedicated releases git branch, so that automated packaging can be simplified?

Good job!

yes, definitely!

1 Like