So, in the past week there have been two inquiries about running Filmulator on Windows.
It’s something I’m definitely interested in, I just don’t have the expertise needed for making it work with Windows and especially deployment. If anyone can provide help, that’d be great!
VMs work, but there seem to be various graphical glitches involved in QML, such as file picker dialog boxes appearing below the contents of the main window (even if above the window decorations of the main window)… I don’t think there’s really anything I could do about that, though.
The other angle on it is to use Windows Subsystem for Linux. There’s some issues with it, such as an inability to create certain directories (?) and MingW returning success despite that? Or something.
But first of all, since WSL doesn’t currently support FUSE AppImages don’t work, so you need to run the AppImage with the
--appimage-extract parameter to unzip the contents. Then, you need to
cd into that directory, and set two environment variables:
export APPDIR=[the folder where you extracted the AppImage], which tells the binary where to look for the QML UI files, and
export QMLSCENE_DEVICE=softwarecontext to enable the software renderer, since WSL doesn’t support OpenGL either. This’ll be a huge drag on performance if you try to zoom or pan the image, but it’s necessary.
I haven’t really tested it myself, because I don’t have a Windows computer on hand, but if anyone can offer any experiences or suggestions, I’d really appreciate it.