I’d like to see what you can do with this one, which has been a problem for me years. I can either get the red jacket right (using filmic), but then I get magenta highlights (probably clipping) on the white T shirt (lady sitting). Or I can use sigmoid, which get the white T shirt OK but then I can’t get the red jacket right. This is my latest less than ideal effort. I should add that the jacket is very red. as in the Japanese flag.
Try these 2 changes… maxrgb is not the best …filmic has gone back to Power norm and V7 has no such settings but a new hybid slider for highlight saturation…
Set to no and safe for the highlight shoulder…
You get much better skin tone on the lady too… looks a bit yellow/orange on my monitor at work…not calibrated but I think still no and safe will tackle that without changing your edit otherwise…
Ya that is why I like v5…see how nice and deep the jacket is and the shirt is fine… there are some gamut handcuff I call them in 6 that can make you work for your money…
Converted to a .TIFF using Filmulator (default values). In GIMP I increased the saturation in the high-saturation areas using my saturation_h_m_l.py plug-in.
This is what I got with minimal tweaking. Darkened the reds using a channel mixer (color calibration using the corresponding setting), then boosted them using color balance rgb. filmic v6 with preserve chrominance: no. Looked better in the editor. There are still some gamut problems on the shoulder part of the jacket (loss of detail, colour shift).
I am not sure what “right” means with respect to the red jacket. But this looks halfway natural to me without having been there.
You can get a similar result without sigmoid or filmic.
This looks pretty good for the red (we still have that jacket) but, so sorry, the sitting woman’s T shirt and the standing woman’s trousers should be white, not pale blue.
I actually did the white balance first on the trousers, but for me (on my screen) the overall appearance felt wrong. Maybe there are different kinds of light in the scene, e.g., reflections from colored surfaces?
Same image as before with different initial color calibration:
I used the grey part of the cover of the guide book for WB. Probably mixed light: full daylight sun from the left, shadows right and reflected light from the pig’s nose and etc onto the standing woman’s face.
Here is my quick edit… I use an export profile that supports rendering intent so the first two are perceptual with quality first at no and the second one at yes. Then the last two are the same but rendered relative. The look can be different esp if you prefer a bit more contrast… and you can really see the difference between using no and yes… up to you if you think one or the other is a better match to the preview provided in DT… The yes vs no you can try out for yourself …the rendering intents need a supporting profile so you could try this