GIMP 2.10.6 out-of-range RGB values from .CR2 file

Here is a question about these out of gamut values. I’m excluding negative channel values at this point. So here’s the question: If I open up a floating point exr file with Blender or Nuke, and the floating point exr file has some channel values that are greater than 1.0f, should these channel values be clipped summarily upon opening the file so that future compositing and manipulation problems can be avoided?