I wish to do that the shine vibrate style anime
I Have each layer with transparent background. Only would wish to know as I can distort the to generate an effect of vibration, without generating too blur
You could sketch your light rays in white, then use radial and Gaussian blur to create the effect.
I ask very fast. I attain it with texture glass
It is subtle, but already go it to go improving
Awesome illustration/render. I wouldn't be able to do something like that in a million years. However, the rays don't look quite right, glittering like the metal surfaces in the background.
Some random ideas:
You could make a brush effect. This tutorial is for Photoshop but could be adapted to your use.
If you want to use G'MIC, you could try -lightrays or -brushify. Or you could create a custom command that draws broken lines, dilates them laterally and finishes with a blur.
Looks like the reference image came from
I am not good at reading licenses but could the effect's code be examined and adapted for G'MIC and other FOSS software?
If I wish to copy this for synfigstudio
This likes me but that what expected to do, seems that the different lights were painted manually.
A marked improvement. The moving textures are a little unusual but maybe that is just your style. Personally, I would keep the details in place but alter the colors and values. I am not an artist, so don't take me seriously .
I have to do it subtler and random order and more fast