I wish to do that the shine vibrate style anime
I Have each layer with transparent background. Only would wish to know as I can distort the to generate an effect of vibration, without generating too blur
reference:
I wish to do that the shine vibrate style anime
I Have each layer with transparent background. Only would wish to know as I can distort the to generate an effect of vibration, without generating too blur
reference:
You could sketch your light rays in white, then use radial and Gaussian blur to create the effect.
I ask very fast. I attain it with texture glass
It is subtle, but already go it to go improving
Awesome illustration/render. I wouldn’t be able to do something like that in a million years. However, the rays don’t look quite right, glittering like the metal surfaces in the background.
Some random ideas:
You could make a brush effect. This tutorial is for Photoshop but could be adapted to your use.
If you want to use G’MIC, you could try -lightrays
or -brushify
. Or you could create a custom command that draws broken lines, dilates them laterally and finishes with a blur.
Looks like the reference image came from
I am not good at reading licenses but could the effect’s code be examined and adapted for G’MIC and other FOSS software?
If I wish to copy this for synfigstudio
A marked improvement. The moving textures are a little unusual but maybe that is just your style. Personally, I would keep the details in place but alter the colors and values. I am not an artist, so don’t take me seriously .