Grindlewald Switz

Shot with my 15 yr old rebel with limited dynamic range. Tried to push the contrast using DT local contrast. How would you edit it?

IMG_7161.CR2 (9.0 MB)

20250509_0002.CR2.xmp (30.5 KB)

This file is licensed Creative Commons, By-Attribution, Share-Alike.

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IMG_7161.CR2.xmp (13.1 KB)
Done with AGX experimental tone mapper…

Maybe add an instance of CB if green was more vibrant

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ART with OpenDRT, tried to keep it more natural:

2306_Am_Uemmingersee_00031.NEF.arp (11.9 KB)

Edit: tweaked Local Contrast to get rid of halos.

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Again with AgX, as well trying to keep it natural:


IMG_7161.CR2.xmp (16,3 KB)

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darktable 5.1.0~git609.fe2b6f9b-1+12689.1
IMG_7161.CR2.xmp (9.9 KB)

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IMG_7161.CR2.xmp (22.1 KB)

KC64 moment …

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IMG_7161.CR2.arp (13.3 KB)

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Thank you for the play.

With ART, GIMP and G’MIC:

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IMG_7161.CR2.xmp (33.8 KB)

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IMG_7161.CR2.xmp (35.1 KB)

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IMG_7161.CR2.xmp (15,4 KB)

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Hello,

Here’s my proposal, I’ve tried to play on contrasts and textures.


IMG_7161.CR2.xmp (22.9 KB)
Darktable 5.1

Greetings from Luberon,
Christian

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Much more ominous.

ART 1.25.3.1


IMG_7161.CR2.arp (24.7 KB)

2 Likes