I use 3D Lut Creator to color/luminosity correct images. It has a built-in utility for this which corrects based on a x-rite color chart.
My process is:
Shoot RAW (NEF)
Bring into Rawtherapee and apply my base profile for this workflow, which essentially has all color correction modules turned off, including color management, etc. This is to allow 3D Lut Creator to handle all adjustments.
Export to Tiff. wich is necessary for 3d Lut Creator.
Open Tiff (with my RT base profile baked in) in 3d Lut Creator, apply correction utility, save out HaldCLUT, PNG, 64.
Bring back to Rawtherapee and apply HaldCLUT.
Export as tiff for use
Usually, this workflow is fine. But just recently I had to work on some foliage with lots of greens, and in these images using my usual workflow Iâm getting some strong artifacts (blue and green artifacts in the shadows).
Iâm not sure what is going wrong. Usually, this workflow is fantastic. I can see the correction is working properly in 3D Lut, and if I export a tiff from 3D Lut with the correction burnt in it comes out fine. But when I bring it back to RT I get this problem.
Any ideas? The only thing that seems to affect the artifact is changing demosaicing, but none of the different options actually get rid of it, just change it a bit.
I would love to get this fixed and working. Iâm attaching:
Two images so you can see the problem (blue and green artifacts in the shadows)
The base profile I use to export the initial shot to Tiff, itâs basically everything off.
HaldCLUT
So, if you open the .NEF image, apply the profile then select the HaldCLUT with the film simulation module you should see the second image above with correct colors & luminosity, but also artifacts.
@PhilipB Iâm not sure, but it may have to do with your attempt to bypass the entire ânormalâ color pipeline. You have no input profile selected and do not apply white balance. Afaik, the purpose of a LUT is not to replace these color management steps - although maybe you can! - but only to apply a certain look to an image.
If I turn on Color Management module with auto-matched camera profile (base table enabled, but not tone curve) and also white balance before exporting my tiff I still get artifacts. See attached.
I cannot find any of the HALDCLUT images (png or tiff) you are troubled with ⊠the one supplied is a low resolution and unusable.
Although I donât give it strong success probability ⊠could you try gradually changing the working space from Prophoto to something more narrow (rec2020, AdobeRGB, sRGB ??)
The HALD clut you posted will cause artifacts in the shadows. Look carefully at the clut. There are 8 âcolumnsâ of colours. Wthin each column, each row should usually change smoothly. But we see there are many abrupt transitions, with pixels that are much lighter than others in the row.
Further, these lighter pixels mostly occur where the ânormalâ pixels are dark. So, when we apply the clut to a photo, we expect that some shadows will have strangely light pixels.
So it sounds like 3D Lut creator is possibly producing problematic HaldCLUTSâŠBut Im not sure as the .cube files work as expected with other software. hummm
It will also export .3DL and .cube files. but it doesnât look like I can use those with RT, unfortunately.
So I tried the HaldCLUTs in Darktable and got similar artifacts.
However, darktable also takes .cube LUT files. Generating a .cube file in 3D Lut Creator from the same correction worked perfectly! I got the expected correction with no artifacts.
Maybe HaldCLUT was not properly implemented in the software. Humm. To bad. I may have to find a .cube to HaldCLUT converter. Or switch to Darktable for now.
I requested .cube support for RT. Maybe it will show up. That would be awesome.
I was thinking that the issue might be that I am 1) baking out a TIFF 2) then making the correction based on that and baking out the LUT, 3) then trying to apply that LUT back to the RAW/NEF.
Perhaps there is a colorspace issue here? My working space is ProPhoto, but output profile is sRGB?
Im going to try applying the out to the TIFF I use to make the correction/LUT see if I get the artifacts.