Have fun and show me how you are treating these contrasts:
IMG_4181.CR3.xmp (14.9 KB)
Here is the RAW:
IMG_4181.CR3 (29.7 MB)
This file is licensed Creative Commons, By-Attribution, Share-Alike.
Have fun and show me how you are treating these contrasts:
Here is the RAW:
IMG_4181.CR3 (29.7 MB)
This file is licensed Creative Commons, By-Attribution, Share-Alike.
Nice composition, and you kept the full dynamic range in the sensor’s resolution. That however, put the shadows in the well, so to speak.
I get a lot of that in my captures, for extreme cases I do a two-part tone curve: 1) loggamma, lifts the shadows out of that well into the range shape-able by 2) a control point curve:
Color contrast is also a thing; I injected some HSV saturation damage early in the toolchain to do that. Kinda takes it out of the realm of realism, though.
Well it’s quite natural in live that on a sunny day you hardly see what lies in the deep shadow of a bush or whatever. I think one of the biggest errors on such a theme is, to try to make literally everthing visable. That usually leads to a flat and boring pic. The question is how far do one rise the shadows.
Indeed. Most scenes provide two or more gallons of range, and most sensors can only accommodate one gallon, so to speak…
My tone tools are simple, global. I sometimes wish I had some of the local tools available in dt, but I’ve grown too lazy to figure them out and code them…
IMG_4181.CR3.xmp (14.4 KB)
It is a beautiful scene, so I didn’t want to do anything drastic. dt 4.6.1
Nice play, not so easy!
Had to cheat a little to get a somewhat blueish sky …
A quick go, but I didn’t manage to get the yellow glow like the original post.
IMG_4181.CR3.xmp (23.5 KB)
Here’s my shot…apparently I didn’t want to see a well lit, sunshine and morning dew image…
Edited in DT 4.2, leaned heavily on the contrast equalizer and graduated density filter.
IMG_4181.CR3 (29.7 MB)
My - fun in GIMP
Original jpeg file GIMP Quality 90 => 10.6 MB
and
Saving as jpegli => Quality 50 => 3,.08 MB (XL Converter)