Thanks for posting, a really good playraw, not so easy to get a “realistic” rendering
darktable 3.6.1
IMG_5024_02.CR2.xmp (14.2 KB)
Thanks for posting, a really good playraw, not so easy to get a “realistic” rendering
darktable 3.6.1
IMG_5024_02.CR2.xmp (14.2 KB)
A beautiful photo! Thanks for sharing
Did a little perspective “correction”, hopefully not too much
You hit a home run on the definition in the sky.
Thanks! But to be true… it’s perhaps a bit too much for me (I use to look for a more natural look, this is a bit HDR-ish). Anyway, I was trying to look into the idea of a very colorfull and contrasty style, as proposed by the OP, and was fun to do!
Nice.
But you might want to have a look at the fringing that’s going on (verticals left side wall and church and right side the tall hedges/trees). Takes away from an otherwise nice edit!
A new workflow for this photo
darktable → 3 Tiffs (-2EV,0,+2EV)
→ Luminance HDR Mantiuk’06 operator mantiuk06_contrast_mapping_0.09_saturation_factor_1.73_detail_factor_1
→ export as TIFF
→ Color correction with darktable
→ export as jpeg
dt 3.7.0+1332
I might have cranked the local contrast a bit too much… but there is soooo much detail in this picture that it just feels like a waste to not use it.
I actually had to turn down the RL-output-sharpening settings… maybe I even needed to turn it off .
And for funs some extra drama in the sky:
Mapping the tones isn’t so hard, but getting the colors of the building right (and not ‘shouting red in your face’ means a bit more care with the saturation/vibrancy sliders.
I cheated with using DxO for preprocessing and perspective correction, and I used a subtile warming lut ripped from some known photo-effect-suite to get the sun shining a bit more.
IMG_5024_dxo.dng (59.5 MB)
hald_skylight.png