I managed to get vkdt running (at last!) on a HP ProDesk 400 G5 MT, that means:
: CachyOS Linux
KDE-Plasma-Version: 6.7.3
KDE-Frameworks-Version: 6.28.0
Qt-Version: 6.11.1
: 7.1.5-1-cachyos (64-bit)
: Wayland
: 6 × Intel® Core™ i5-8500 CPU @ 3.00GHz
: 8 GiB (7,6 GiB nutzbar)
: Intel® UHD Graphics 630
: HP
: HP ProDesk 400 G5 MT
: SBKPF
This makes me happy, because it is the first time and the first machine I got in running. No chance on some other systems.
But there seems to be a problem with it, and maybe you can tell me, if this computer is just too old…
vkdt does not seem to be responsive to “me”, my mouse and keyboard. The best example is the module “grade 01”, where it is impossible to change anything. You have the four wheels and the settings for “lift”, “gamma”, “gain” and “offset”. They react when I hammer, drag and click a thousand times, but not predictable in any way, it is not responsive. I can’t drag the controllers. They move, but not predictable or controllable. It feels like a very long delay with unpredictable result. It is most of the times also impossible to reset a controller with double-clicking. A few times this worked.
I was able to change values in the “.cfg”-file of the image in
param:grade:01:lift:0:0:0:0
param:grade:01:gamma:1:1:1:0
param:grade:01:gain:1:1:1:0
param:grade:01:offset:0:0:0:0
param:grade:01:mode:0
so the software seems to work as expected in some way.
I read some things about this and so I changed the value in
intgui/frame_limiter:60
to 60, and I found an advice to look at vkdt -d qvk
[gui] vkdt 1.0.99-457-gd166d053 (c) 2020–2026 johannes hanika
[gui] glfwGetVersionString() : 3.5.1 Wayland X11 GLX Null EGL OSMesa monotonic shared
[gui] vk extension required by GLFW:
[gui] VK_KHR_surface
[gui] VK_KHR_wayland_surface
[qvk] validation layer: Copying old device 0 into new device 0
[qvk] validation layer: Copying old device 0 into new device 0
[qvk] validation layer: Copying old device 0 into new device 0
[qvk] dev 0: vendorid 0x8086
[qvk] dev 0: Intel(R) UHD Graphics 630 (CFL GT2)
[qvk] max number of allocations -1
[qvk] max image allocation size 16384 x 16384
[qvk] max uniform buffer range 134217728
[qvk] num queue families: 1
[qvk] picked device 0 without ray tracing and without float atomics and without coopmat support
[qvk] queue 0 is idx 0 family 0
[qvk] using A2R10G10B10_UNORM_PACK32 and colour space sRGB nonlinear
[qvk] hdr disallowed in config file, set intgui/allowhdr:1 to enable
[qvk] vulkan present mode: FIFO (vsync)
[gui] no gamepad found
[gui] no display profile file display.DP-1, using sRGB!
[gui] [menu] loaded 2 entries for ‘lighttable’
[gui] [menu] loaded 70 entries for ‘darkroom’
[gui] [menu] loaded 2 entries for ‘nodes’
[gui] [menu] loaded 0 entries for ‘files’
[qvk] using A2R10G10B10_UNORM_PACK32 and colour space sRGB nonlinear
[qvk] hdr disallowed in config file, set intgui/allowhdr:1 to enable
[qvk] vulkan present mode: FIFO (vsync)
but I have to admit, that I don’t understand… ![]()
I would be happy if someone would just tell me that I can stop researching because it’s just my hardware that’s too slow. I would not have problems using it slow, if I would just be able to drag and reset controllers. What do you think?