Misinterpretation of linear material after application of various tools

Hello, I have noticed that when processing material such as DwarfIII in my case, the linear sum stack from this device generates faulty outputs, as shown in the photo using Veralux Stretch as an example.
The values ​​in the Canvas display also jump around uncontrollably within the MinMax range.

The same characteristic is seen in GraXpert denoise, where the values ​​jump to 65xxx and switch to black.
I searched the documentation for a description of the three parameters Min/Max, MIPS/LoHi and User Defined, and could find nothing except that the option is displayed in the memory dialog and, when I checked this box, I could not see any transfer of parameters from 0-65xxx.
It is also interesting that when applying a stretching function from Siril, the values ​​of the imported stack always set Min/Max to 0-65xxx, but the use of StatStretch and Verlalux reacts differently.