I’ve been working on a in-house openfx paint plug-in for a while, I will admit that Natron was not the target when I started development, but I’m open for better compatibility against Natron.
So, are there any interest in using a “third-party” paint plugin in Natron? I will release public binaries by the end of the year, still a lot to do, but currently the plug-in work ok in Natron (with some limitation):
The plug-in will most likely not be open source, but some kind of freeware (at least for Natron) since I target various other OFX applications. The engine is a fork of brushlib.
Anyway, feedback and suggestions welcome.