This is something for the shadows and highlights department. The bottom area is very dark and at the horizon there are small overexposed areas.
Lense is a SMC Pentax-M 50mm F1.7
License is CC BY-NC 4.0
20181021_8736_Himmel.DNG (12.8 MB)
This is something for the shadows and highlights department. The bottom area is very dark and at the horizon there are small overexposed areas.
Thanks!
Another quicky, this time with PhotoFlow
Basic stuf (dynamic range compression, filmic and contrast. I’m struggling with PhF’s denoise, still couldn’t find a way to go…)
20181021_8736_Himmel.pfi (27.0 KB)
My try. How do I deal with the orange clipping in RT 5.5 ?
And DxO
Have you tried this?
I think the last two steps are all you need. That easy.
Thanks, so it was You who gave me that tip. I just forgot to bookmark …
@DxO-user another thing, if you’re still not satisfied, try using other Methods, where Blend is the default. Color Propagation may suit this specific image…
Clippings are gone. But if I starts adding vibrance , the clipping will come back , but not by so much.
Is there a way to add vibrance and avoid clipping ?
Imho, clipping should not be always corrected. Sometimes clipped highlights cant be avoided and also look not real if ‘corrected’, especially when shooting into the sun(set/down) as in this case
Masking? (But I don’t know how to do that in RT…)
In my watermelon, I recovered highlights, but not that much (I agree with @heckflosse) . After that, any edit I applied would blow up that region again, so I had to mask it.
I guess masking would be easy to do in darktable ( I don’t
use dt ), but I don’t think it is possible in RT .
I don’t know , have just been using RT for a few weeks…
Just keep going, you’re doing good.
Only the red channel is clipped.
I can’t achieve the tone I want when I bring down the saturation of the reds in the highlights: @heckflosse has a point I think.
@DxO-user Reading Vibrance - RawPedia might give you a better idea of what the vibrance tool is about. You might be expecting it to work the same way as DxO or PS.