[PlayRaw] Departing Storm

This one should be better. For your convenience, I split the gmic processing to two parts: #2 for brightness, contrast and detail adjustments without using the upper stop and #3 to reduce the brightness separation between the sky and ground.

alt2

1. PhotoFlow → WB Area (cloud HL) → HL mode (blend) → provided ICC → linear Rec2020 → 32f A
2. gmic → make mask (my filter ludic A) B → extract_region (A B) C → add white pixel C → gather stats C → adjust brightness, contrast (curves A) → sharpen (high freq contrast)
3. gmic → HLG (curve) D → blend (A D) → HLG (inverse) → adjust brightness, contrast (curves; x2): E (ground), F (sky) → blend (E F) → reduce chroma → sharpen → resize

Zoom 100% and enjoy!

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